(07-03-2011, 01:28 AM)Hardarm Wrote: Are you sure in the map is called like that?
And why doesn't the first function have a name?
It's called and what first function not having a name? I have that name "LadderOn" ? or what are you meaning?
(07-03-2011, 09:31 AM)HumiliatioN Wrote: (07-03-2011, 01:28 AM)Hardarm Wrote: Are you sure in the map is called like that?
And why doesn't the first function have a name?
It's called and what first function not having a name? I have that name "LadderOn" ? or what are you meaning?
EDIT: Okay i fixed the problem but now when i "put that piece on that mount ladder okay it builds that piece of ladder touchable ladder but i cant climb it
Whats the problem ?
Script:
void OnStart()
{
AddEntityCollideCallback("Player", "Entrymusic", "MusicControl", false, 0);
AddEntityCollideCallback("Player", "Flying_corpse", "Scarecorpse", true, 1);
AddEntityCollideCallback("Player", "Reversescares", "Horrordogs", true, 1);
AddUseItemCallback("", "ladder_item_1", "ladder_mount_1", "spawnladder", true);
}
void spawnladder(string &in asItem, string &in asEntity)
{
SetEntityActive("static_1", true);
SetEntityActive("LadderArea_1", true);
SetEntityActive("ladder_item_1", false);
RemoveItem("ladder_item_1");
GiveSanityBoostSmall();
}
Help is needed again!