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Ketchup Bomb?
Hardarm Offline
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#1
Ketchup Bomb?

Hey, I'm trying to make a bomb with the Ketchup bottle from Penumbra;

It's like a breakable bottle but when it breaks there's the particle: "ps_boom.ps" and the sound is an explosion.

I'd want to use it as a bomb for enemies or for certain entities etc. I putted HitDamageAmount/Strength: 2000.

MinHitDamageSpeed: 2000,

But it doesn't seem to do anything.

I want that also it makes a pulse for objects nearby to be shot far away in a certain distance at the start of explosion. What shall I do?

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07-16-2011, 04:25 PM
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Hardarm Offline
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#2
RE: Ketchup Bomb?

It shows the particle and the sound but no affect to various entities and monsters. help? Sad


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07-17-2011, 12:10 AM
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nofsky Offline
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#3
RE: Ketchup Bomb?

I don't think it's possible to make something explode and push objects around, unless you know exactly which objects and apply forces to them individually in a script. I don't think monsters can die or be hurt either.
(This post was last modified: 07-17-2011, 01:08 AM by nofsky.)
07-17-2011, 01:08 AM
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Hardarm Offline
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#4
RE: Ketchup Bomb?

If they are found in a certain distance they can just pick damage, or maybe trigger another animation like a damage hurt but slower;

Then about entities I was thinking about making them go away at the moment of explosion, like dynamite in penumbra...

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07-17-2011, 01:32 AM
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Hardarm Offline
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#5
RE: Ketchup Bomb?

I see there's no way to make it.

Thank you anyway Undecided

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07-18-2011, 06:41 AM
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