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Signs?
JoeBradleyUK Offline
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#1
Signs?

How can I make It so that when I look at something, it displays a message, much like the signs in the dungeon in the main story.

:Work In Progress:
Insanity
(This post was last modified: 07-20-2011, 08:08 PM by JoeBradleyUK.)
07-17-2011, 11:01 AM
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Paulpolska Offline
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#2
RE: Signs?

On LevelEditor is "Sign Area" ... create area and callback in .lang file

MY CUSTOM STORY - - STILL ALIVE - -
http://www.moddb.com/mods/still-alive
07-17-2011, 12:04 PM
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JoeBradleyUK Offline
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#3
RE: Signs?

Right I'll give it a go later!

:Work In Progress:
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07-17-2011, 04:51 PM
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JoeBradleyUK Offline
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#4
RE: Signs?

(07-17-2011, 12:04 PM)Paulpolska Wrote: On LevelEditor is "Sign Area" ... create area and callback in .lang file

Actually, could you be more specific? I'm still learning scripting so...yeah.Tongue

:Work In Progress:
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07-17-2011, 06:34 PM
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MrCookieh Offline
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#5
RE: Signs?

you have to create a category in your .lang file, (I think it doesn't matter how you call it).
add an entry <Entry Name="Sign_Laboratory">"Laboratory"</Entry> (example).
and then do what Paulpolska said.
07-17-2011, 06:40 PM
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JoeBradleyUK Offline
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#6
RE: Signs?

(07-17-2011, 06:40 PM)MrCookieh Wrote: you have to create a category in your .lang file, (I think it doesn't matter how you call it).
add an entry <Entry Name="Sign_Laboratory">"Laboratory"</Entry> (example).
and then do what Paulpolska said.

Ok. I'll try it tommorow Smile

:Work In Progress:
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07-17-2011, 10:29 PM
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