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		| JetlinerX   Senior Member
 
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			| RE: Ending and credits 
 
						<CATEGORY Name="Ending"><Entry Name="Credits">Test Credts[br][br]Testing[br]test[br]testing the ending credits.</Entry>
 </CATEGORY>
 </LANGUAGE>
 
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	| 07-24-2011, 05:38 PM |  |  
	
		| Khyrpa   Senior Member
 
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			| RE: Ending and credits 
 
				CheckPoint ("EndGame", "Player_Start", "StartCredits", "DeathHintCategory", "DeathHintEntry");
 }
 void StartCredits(string &in asName, int alCount)
 {
 StartCredits("musicfile.ogg" , true , "Ending" , "Credits" , 1);
 }
 
 you had those wrong way around :u
 
 asTextCat - the category to be used in the .lang file (must be “Ending”)
 asTextEntry - the entry in the .lang file (must be “MainCredits”)
 
 not sure if you gotta rename both Credits to MainCredits, cos wiki says so... try them out
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	| 07-24-2011, 05:43 PM |  |  
	
		| JetlinerX   Senior Member
 
 Posts: 599
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			| RE: Ending and credits 
 
				Guhhh... Still fades to black with no credit roll, current script is:EXTRA ENGLISH READS:
 
 <CATEGORY Name="Ending">
 <Entry Name="MainCredits">The credits text</Entry>
 </CATEGORY>
 </LANGUAGE>
 
 LEVEL HPS:
 CheckPoint ("EndGame", "Player_Start", "StartCredits", "DeathHintCategory", "DeathHintEntry");
 }
 void StartCredits(string &in asName, int alCount)
 {
 StartCredits("musicfile.ogg" , true , "Ending" , "Credits" , 1);
 }
 
 
				
(This post was last modified: 07-24-2011, 06:04 PM by JetlinerX.)
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	| 07-24-2011, 06:03 PM |  |  
	
		| Khyrpa   Senior Member
 
 Posts: 638
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24
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			| RE: Ending and credits 
 
				StartCredits("musicfile.ogg" , true , "Ending" , "MainCredits" , 1);
 of course it has to be exactly the same as in
 <Entry Name="MainCredits">
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	| 07-24-2011, 08:07 PM |  |  
	
		| JetlinerX   Senior Member
 
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			| RE: Ending and credits 
 
				YES!  That worked, but its the Frictional Games credits, not mine   
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	| 07-24-2011, 08:13 PM |  |  
	
		| Khyrpa   Senior Member
 
 Posts: 638
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 Joined: Apr 2011
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			| RE: Ending and credits 
 
				erm... Ah... change the Ending and MainCredits to whatever else, cos it seems like they direct the thing into the actual games lang file or something...
 For example
 <CATEGORY Name="End123">
 <Entry Name="CreditText">The credits text</Entry>
 </CATEGORY>
 </LANGUAGE>
 
 StartCredits("musicfile.ogg" , true , "End123" , "CreditText" , 1);
 
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	| 07-24-2011, 08:17 PM |  |  
	
		| JetlinerX   Senior Member
 
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	| 07-24-2011, 08:31 PM |  |  |