Timotej
Junior Member
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Joined: Aug 2012
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Combining script isn´t working. Please help
Hey everyone
I am trying to make a script of combining an obsidian("rock") and a guiding rod ("stick") to make a hammer.
Unfortunately, the script isn´t working. Can you tell me where´s the problem?
My inventory.hps looks like this.
void OnStart()
{
AddCombineCallback("", "stick", "rock", "CombineFunc", true);
}
void CombineFunc(string &in asItemA, string &in asItemB)
{
PlayGuiSound("15_make_hammer", 1.0f);
RemoveItem("stick"); RemoveItem("rock");
GiveItem("stone_hammer", "Puzzle", "stone_hammer", "stone_hammer.tga", 0);
}
(This post was last modified: 08-09-2012, 10:01 PM by Timotej.)
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08-09-2012, 08:58 PM |
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Melvin
Member
Posts: 245
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Joined: Jun 2012
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RE: Combining script isn´t working. Please help
void OnStart()
{
AddCombineCallback("", "stick", "rock", "CombineFunc", true);
}
void CombineFunc(string &in asItemA, string &in asItemB)
{
PlayGuiSound("15_make_hammer", 1.0f);
RemoveItem("stick");
RemoveItem("rock");
GiveItem("stone_hammer", "Puzzle", "stone_hammer", "stone_hammer.tga", 0);
}
void OnLeave()
{
}
This should work, if not, try looking into your leveleditor for typos or capital letters.
what exactly isn't working? Can you be a little more specific?
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08-09-2012, 10:47 PM |
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Timotej
Junior Member
Posts: 5
Threads: 2
Joined: Aug 2012
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0
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RE: Combining script isn´t working. Please help
(08-09-2012, 10:47 PM)SmokeMelvin Wrote: void OnStart()
{
AddCombineCallback("", "stick", "rock", "CombineFunc", true);
}
void CombineFunc(string &in asItemA, string &in asItemB)
{
PlayGuiSound("15_make_hammer", 1.0f);
RemoveItem("stick");
RemoveItem("rock");
GiveItem("stone_hammer", "Puzzle", "stone_hammer", "stone_hammer.tga", 0);
}
void OnLeave()
{
}
This should work, if not, try looking into your leveleditor for typos or capital letters.
what exactly isn't working? Can you be a little more specific? I tried this and it is still saying "Combination does not work"
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08-10-2012, 10:46 AM |
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Fearlessagent
Junior Member
Posts: 12
Threads: 2
Joined: Jul 2012
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1
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RE: Combining script isn´t working. Please help
(08-10-2012, 10:46 AM)Timotej Wrote: (08-09-2012, 10:47 PM)SmokeMelvin Wrote: void OnStart()
{
AddCombineCallback("", "stick", "rock", "CombineFunc", true);
}
void CombineFunc(string &in asItemA, string &in asItemB)
{
PlayGuiSound("15_make_hammer", 1.0f);
RemoveItem("stick");
RemoveItem("rock");
GiveItem("stone_hammer", "Puzzle", "stone_hammer", "stone_hammer.tga", 0);
}
void OnLeave()
{
}
This should work, if not, try looking into your leveleditor for typos or capital letters.
what exactly isn't working? Can you be a little more specific? I tried this and it is still saying "Combination does not work" OnStart() should be OnGameStart() in inventory.hps
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08-13-2012, 09:14 PM |
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Timotej
Junior Member
Posts: 5
Threads: 2
Joined: Aug 2012
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0
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RE: Combining script isn´t working. Please help
(08-13-2012, 09:14 PM)Fearlessagent Wrote: (08-10-2012, 10:46 AM)Timotej Wrote: (08-09-2012, 10:47 PM)SmokeMelvin Wrote: void OnStart()
{
AddCombineCallback("", "stick", "rock", "CombineFunc", true);
}
void CombineFunc(string &in asItemA, string &in asItemB)
{
PlayGuiSound("15_make_hammer", 1.0f);
RemoveItem("stick");
RemoveItem("rock");
GiveItem("stone_hammer", "Puzzle", "stone_hammer", "stone_hammer.tga", 0);
}
void OnLeave()
{
}
This should work, if not, try looking into your leveleditor for typos or capital letters.
what exactly isn't working? Can you be a little more specific? I tried this and it is still saying "Combination does not work" OnStart() should be OnGameStart() in inventory.hps Still not working.
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08-14-2012, 10:47 PM |
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Your Computer
SCAN ME!
Posts: 3,456
Threads: 32
Joined: Jul 2011
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235
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RE: Combining script isn´t working. Please help
Where'd you put your inventory.hps file?
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08-14-2012, 10:53 PM |
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