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Loading crashes with no errors
JetlinerX Offline
Senior Member

Posts: 599
Threads: 49
Joined: Jun 2011
Reputation: 19
#1
Loading crashes with no errors

Hello all-

When changing to map 4, I am getting a CTD (Crash to desktop) when on the loading screen. If all scripting is removed, the crash does not happen. Here is my code for you smart people to investigate! Big Grin

void OnEnter ()
{
AddEntityCollideCallback("Player", "sanityrestore", "Newmap", true, 1);
AddEntityCollideCallback("Player", "Leftstatuegasp", "StatueLeft", true, 1);
AddEntityCollideCallback("Player", "Rightstatuegasp", "StatueRight", true, 1);
AddEntityCollideCallback("Player", "monster_spawn1", "MonsterSpawn", true, 1);
AddEntityCollideCallback("Player", "scaresound_1", "Portraitscare", true, 1);
}
void NewMap(string &in asParent , string &in asChild , int alState)
{
SetPlayerSanity(100)
}
void StatueLeft(string &in asParent , string &in asChild , int alState)
{
        PlaySoundAtEntity("", "react_scare", "Player", 0, false);
        StartPlayerLookAt("armor_3", 0.4, 0.4, "");
}
void StatueRight(string &in asParent , string &in asChild , int alState)
{
        PlaySoundAtEntity("", "react_scare", "Player", 0, false);
        StartPlayerLookAt("armor_6", 0.4, 0.4, "");
}
void MonsterSpawn(string &in asParent , string &in asChild , int alState)
{
        PlaySoundAtEntity("", "notice.snt", "Player", 0, false);
        SetEntityActive("enemy_grunt1", true);
        StartPlayerLookAt("enemy_grunt1", 0.4, 0.4, "");
}
void Portraitscare(string &in asParent , string &in asChild , int alState)
{
        PlaySoundAtEntity("", "react_breath_slow.snt", "Player", 0, false);
        StartPlayerLookAt("scare_note1", 0.4, 0.4, "");
        GiveSanityDamage(20, true);
}
void OnLeave ()
{
}

Thanks all!

Lead Developer of "The Attic"
~Slade Mitchell

Chapter 3 (REL)

08-19-2011, 03:43 AM
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Your Computer Offline
SCAN ME!

Posts: 3,456
Threads: 32
Joined: Jul 2011
Reputation: 235
#2
RE: Loading crashes with no errors

I am almost certain the problem is somewhere in here:
AddEntityCollideCallback("Player", "sanityrestore", "Newmap", true, 1);
AddEntityCollideCallback("Player", "Leftstatuegasp", "StatueLeft", true, 1);
AddEntityCollideCallback("Player", "Rightstatuegasp", "StatueRight", true, 1);
AddEntityCollideCallback("Player", "monster_spawn1", "MonsterSpawn", true, 1);
AddEntityCollideCallback("Player", "scaresound_1", "Portraitscare", true, 1);
Comment out each one by one until you find the culprit.

Tutorials: From Noob to Pro
08-19-2011, 03:54 AM
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JetlinerX Offline
Senior Member

Posts: 599
Threads: 49
Joined: Jun 2011
Reputation: 19
#3
RE: Loading crashes with no errors

Anyone have some more ideas before I test "MyComputer's" idea?

Lead Developer of "The Attic"
~Slade Mitchell

Chapter 3 (REL)

08-19-2011, 10:35 PM
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JetlinerX Offline
Senior Member

Posts: 599
Threads: 49
Joined: Jun 2011
Reputation: 19
#4
RE: Loading crashes with no errors

Oh FFS... it was lack of a ";" after the sanity code...

Thanks for the help Computer!

(SOLVED)

Lead Developer of "The Attic"
~Slade Mitchell

Chapter 3 (REL)

08-20-2011, 05:58 AM
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