JetlinerX
Senior Member
Posts: 599
Threads: 49
Joined: Jun 2011
Reputation:
19
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Loading crashes with no errors
Hello all-
When changing to map 4, I am getting a CTD (Crash to desktop) when on the loading screen. If all scripting is removed, the crash does not happen. Here is my code for you smart people to investigate!
void OnEnter ()
{
AddEntityCollideCallback("Player", "sanityrestore", "Newmap", true, 1);
AddEntityCollideCallback("Player", "Leftstatuegasp", "StatueLeft", true, 1);
AddEntityCollideCallback("Player", "Rightstatuegasp", "StatueRight", true, 1);
AddEntityCollideCallback("Player", "monster_spawn1", "MonsterSpawn", true, 1);
AddEntityCollideCallback("Player", "scaresound_1", "Portraitscare", true, 1);
}
void NewMap(string &in asParent , string &in asChild , int alState)
{
SetPlayerSanity(100)
}
void StatueLeft(string &in asParent , string &in asChild , int alState)
{
PlaySoundAtEntity("", "react_scare", "Player", 0, false);
StartPlayerLookAt("armor_3", 0.4, 0.4, "");
}
void StatueRight(string &in asParent , string &in asChild , int alState)
{
PlaySoundAtEntity("", "react_scare", "Player", 0, false);
StartPlayerLookAt("armor_6", 0.4, 0.4, "");
}
void MonsterSpawn(string &in asParent , string &in asChild , int alState)
{
PlaySoundAtEntity("", "notice.snt", "Player", 0, false);
SetEntityActive("enemy_grunt1", true);
StartPlayerLookAt("enemy_grunt1", 0.4, 0.4, "");
}
void Portraitscare(string &in asParent , string &in asChild , int alState)
{
PlaySoundAtEntity("", "react_breath_slow.snt", "Player", 0, false);
StartPlayerLookAt("scare_note1", 0.4, 0.4, "");
GiveSanityDamage(20, true);
}
void OnLeave ()
{
}
Thanks all!
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08-19-2011, 03:43 AM |
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Your Computer
SCAN ME!
Posts: 3,456
Threads: 32
Joined: Jul 2011
Reputation:
235
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RE: Loading crashes with no errors
I am almost certain the problem is somewhere in here:
AddEntityCollideCallback("Player", "sanityrestore", "Newmap", true, 1);
AddEntityCollideCallback("Player", "Leftstatuegasp", "StatueLeft", true, 1);
AddEntityCollideCallback("Player", "Rightstatuegasp", "StatueRight", true, 1);
AddEntityCollideCallback("Player", "monster_spawn1", "MonsterSpawn", true, 1);
AddEntityCollideCallback("Player", "scaresound_1", "Portraitscare", true, 1);
Comment out each one by one until you find the culprit.
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08-19-2011, 03:54 AM |
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JetlinerX
Senior Member
Posts: 599
Threads: 49
Joined: Jun 2011
Reputation:
19
|
RE: Loading crashes with no errors
Anyone have some more ideas before I test "MyComputer's" idea?
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08-19-2011, 10:35 PM |
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JetlinerX
Senior Member
Posts: 599
Threads: 49
Joined: Jun 2011
Reputation:
19
|
RE: Loading crashes with no errors
Oh FFS... it was lack of a ";" after the sanity code...
Thanks for the help Computer!
(SOLVED)
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08-20-2011, 05:58 AM |
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