(11-30-2010, 05:14 AM)Gamemakingdude Wrote: The problem was that the infected npc can't follow nodes. But the amnesia ones does.
Hmm.. strange.. If you're talking about the infected model from penumbra, which Everlone uploaded, I've gotten it to work by using pathnodes. Can't understand why you couldnt..
(11-30-2010, 05:14 AM)Gamemakingdude Wrote: The problem was that the infected npc can't follow nodes. But the amnesia ones does.
Hmm.. strange.. If you're talking about the infected model from penumbra, which Everlone uploaded, I've gotten it to work by using pathnodes. Can't understand why you couldnt..
He would just walk up the corridor and get stuck in a certain spot.
Rep if like me or im helpful or you love my stories! Stephanos house