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Making static entities collide with player - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Making static entities collide with player (/thread-13141.html) Pages:
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RE: Making static entities collide with player - Exostalker - 02-06-2012 Oh I fixed it. It seems that everytime you save a model with model editor, it loses it's mesh information. So I just edited mass to 0 with notepad, and it works now ![]() |