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[Theory] Drastic dark areas? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [Theory] Drastic dark areas? (/thread-18696.html) |
RE: [Theory] Drastic dark areas? - Wapez - 10-15-2012 Oh yeah, that's right. Well I guess using boxlights and particles would be the way to fix it. RE: [Theory] Drastic dark areas? - FlawlessHappiness - 10-15-2012 Isn't global fog ok? Since the darkness should come creeping all over the levels... RE: [Theory] Drastic dark areas? - The chaser - 10-15-2012 But if it changed abruptly it would be... too much fast. Nope. What is called is a slow releasing of the mortal dust from the unknown, and a darkness going to eat the player's soul... I feel philosophical today. |