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[Theory] Drastic dark areas? - Printable Version

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RE: [Theory] Drastic dark areas? - Wapez - 10-15-2012

Oh yeah, that's right. Well I guess using boxlights and particles would be the way to fix it.


RE: [Theory] Drastic dark areas? - FlawlessHappiness - 10-15-2012

Isn't global fog ok? Since the darkness should come creeping all over the levels...


RE: [Theory] Drastic dark areas? - The chaser - 10-15-2012

But if it changed abruptly it would be... too much fast. Nope. What is called is a slow releasing of the mortal dust from the unknown, and a darkness going to eat the player's soul...

I feel philosophical today.