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Will Frictional Games make more Sea/Air monsters? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: General Discussion (https://www.frictionalgames.com/forum/forum-18.html) +--- Thread: Will Frictional Games make more Sea/Air monsters? (/thread-19034.html) |
RE: Will Frictional Games make more Sea/Air monsters? - The chaser - 11-03-2012 (11-02-2012, 07:40 PM)Robosprog Wrote:(11-02-2012, 04:53 PM)The chaser Wrote: Skyrim has a very different engine from HPL2. In HPL, the monster are... retarded? They need a lot of resources to work well. RE: Will Frictional Games make more Sea/Air monsters? - The Rock Worm - 11-04-2012 (11-03-2012, 07:46 PM)The chaser Wrote:What if the flying/sea monsters had a 'ranged' weapon?(11-02-2012, 07:40 PM)Robosprog Wrote:(11-02-2012, 04:53 PM)The chaser Wrote: Skyrim has a very different engine from HPL2. In HPL, the monster are... retarded? They need a lot of resources to work well. RE: Will Frictional Games make more Sea/Air monsters? - GoldenFalcon101 - 11-04-2012 I don't actually think sea/air monsters would be that scary...they're born monsters, and it's what they're instincts tell them to do-attack you if you come too close. The fact that the Gatherers used to be humans is a lot more scary imo, since all their morals and consciences have been destroyed. If you can destroy a conscience P: RE: Will Frictional Games make more Sea/Air monsters? - The Rock Worm - 11-04-2012 (11-04-2012, 02:16 PM)GoldenFalcon101 Wrote: I don't actually think sea/air monsters would be that scary...they're born monsters, and it's what they're instincts tell them to do-attack you if you come too close. The fact that the Gatherers used to be humans is a lot more scary imo, since all their morals and consciences have been destroyed. If you can destroy a conscience P:One could still have scary sea/air monsters. Using your example, what if someone made a sea going 'Gatherer' and/or an air one? RE: Will Frictional Games make more Sea/Air monsters? - Deep One - 11-04-2012 (11-04-2012, 02:16 PM)GoldenFalcon101 Wrote: I don't actually think sea/air monsters would be that scary...they're born monsters, and it's what they're instincts tell them to do-attack you if you come too close. The fact that the Gatherers used to be humans is a lot more scary imo, since all their morals and consciences have been destroyed. If you can destroy a conscience P:I think kaernk and the rock worm are scary even if they are "born monsters" RE: Will Frictional Games make more Sea/Air monsters? - maarten12100 - 11-04-2012 (11-04-2012, 06:27 PM)Deep One Wrote:Kaernk yeah but the rock worm was slow and not giving scares at all since he would appear in a preset place.(11-04-2012, 02:16 PM)GoldenFalcon101 Wrote: I don't actually think sea/air monsters would be that scary...they're born monsters, and it's what they're instincts tell them to do-attack you if you come too close. The fact that the Gatherers used to be humans is a lot more scary imo, since all their morals and consciences have been destroyed. If you can destroy a conscience P:I think kaernk and the rock worm are scary even if they are "born monsters" A flying gatherer now what would that look like ![]() RE: Will Frictional Games make more Sea/Air monsters? - GoldenFalcon101 - 11-05-2012 (11-04-2012, 02:45 PM)The Rock Worm Wrote:I realized that as soon as I posted the comment ^^'' Yeah, deep sea-divers who mysteriously dissapear in the Bermuda Triangle or something. People who go missing there could actually be turned into sea monsters with really shriveled skin or something.(11-04-2012, 02:16 PM)GoldenFalcon101 Wrote: I don't actually think sea/air monsters would be that scary...they're born monsters, and it's what they're instincts tell them to do-attack you if you come too close. The fact that the Gatherers used to be humans is a lot more scary imo, since all their morals and consciences have been destroyed. If you can destroy a conscience P:One could still have scary sea/air monsters. Using your example, what if someone made a sea going 'Gatherer' and/or an air one? RE: Will Frictional Games make more Sea/Air monsters? - The Rock Worm - 11-05-2012 (11-05-2012, 06:31 PM)GoldenFalcon101 Wrote:I like the idea, hadn't thought of that! I found this well made Deep One model online (not by me) http://3.bp.blogspot.com/-SNwlDnoykys/TqwaVDoQIUI/AAAAAAAAEZw/A4__AXLL-3k/s1600/bryan%2Bwynia%2Binnsmouth%2Blook%2Bdeep%2Bone.jpg(11-04-2012, 02:45 PM)The Rock Worm Wrote:I realized that as soon as I posted the comment ^^'' Yeah, deep sea-divers who mysteriously dissapear in the Bermuda Triangle or something. People who go missing there could actually be turned into sea monsters with really shriveled skin or something.(11-04-2012, 02:16 PM)GoldenFalcon101 Wrote: I don't actually think sea/air monsters would be that scary...they're born monsters, and it's what they're instincts tell them to do-attack you if you come too close. The fact that the Gatherers used to be humans is a lot more scary imo, since all their morals and consciences have been destroyed. If you can destroy a conscience P:One could still have scary sea/air monsters. Using your example, what if someone made a sea going 'Gatherer' and/or an air one? While looking for that image, I found these gigantic sea horrors http://sphotos-b.xx.fbcdn.net/hphotos-ash3/555700_492314394131628_875772920_n.jpg http://sphotos-a.xx.fbcdn.net/hphotos-ash4/395820_394662463930669_1329578692_n.jpg (and I thought my monster in The Dark Depths was going to be big) |