the difference between vertex arrays and display lists ? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Frictional Games (https://www.frictionalgames.com/forum/forum-3.html) +--- Forum: Off-Topic (https://www.frictionalgames.com/forum/forum-16.html) +--- Thread: the difference between vertex arrays and display lists ? (/thread-11426.html) |
the difference between vertex arrays and display lists ? - gizmo27 - 11-20-2011 Hi, A question for the video game devs : what is the difference between vertex arrays and display lists ? I project to develop a little video game but it's the first time I touch this. I'd like to know when you can use vertex arrays and when using display list ? I will use OpenGL. (I eard about VBO too but I don't want to use this). I looked for tutorials but they don't really explain the difference. I looked at NeHe tutos too. I gonna give you an example with the game Donkey Kong (DK) : I make a vertex array to draw DK : cause DK is always in move and I make a display list to draw fixed object which never move or change scale ? Or it's more complex than that ? Please can you explain with a simple english cause I don't speak currently this language ? Thanks in advance. Have a nice day. Regards, Gizmo. RE: the difference between vertex arrays and display lists ? - Hunter of Shadows - 11-21-2011 While I'm sure FG is flattered about you asking their expertise, don't you think you ought to be asking at a place that deals with graphics and such? I'm sure there are forums out there where people work with graphics all the time and would be happy to help you... |