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tree problem - Mine Turtle - 12-26-2011

this must sound like the most retarded post ever, but, then again, its a support section ^^

i always find my character glitching when he comes near trees and just starts walking up them, or gets stuck. same thing happens with grass. anyone know how to dissable this?

thanks ^^


RE: tree problem - flamez3 - 12-26-2011

(12-26-2011, 01:37 PM)darkadders Wrote: this must sound like the most retarded post ever, but, then again, its a support section ^^

i always find my character glitching when he comes near trees and just starts walking up them, or gets stuck. same thing happens with grass. anyone know how to dissable this?

thanks ^^
You can put an invisible box on the area's the trees are . You can find them in the Entities->Technical0>Block_box. And as for the grass I'm not sure but you can do the same thing with the block_box as the trees. Or you can go to the static options of the grass and uncheck "collides" (I think that might work).





RE: tree problem - Mine Turtle - 12-26-2011

(12-26-2011, 02:02 PM)flamez3 Wrote:
(12-26-2011, 01:37 PM)darkadders Wrote: this must sound like the most retarded post ever, but, then again, its a support section ^^

i always find my character glitching when he comes near trees and just starts walking up them, or gets stuck. same thing happens with grass. anyone know how to dissable this?

thanks ^^
You can put an invisible box on the area's the trees are . You can find them in the Entities->Technical0>Block_box. And as for the grass I'm not sure but you can do the same thing with the block_box as the trees. Or you can go to the static options of the grass and uncheck "collides" (I think that might work).



will unchecking ''collides'' on trees also work?


RE: tree problem - flamez3 - 12-26-2011

(12-26-2011, 02:20 PM)darkadders Wrote:
(12-26-2011, 02:02 PM)flamez3 Wrote:
(12-26-2011, 01:37 PM)darkadders Wrote: this must sound like the most retarded post ever, but, then again, its a support section ^^

i always find my character glitching when he comes near trees and just starts walking up them, or gets stuck. same thing happens with grass. anyone know how to dissable this?

thanks ^^
You can put an invisible box on the area's the trees are . You can find them in the Entities->Technical0>Block_box. And as for the grass I'm not sure but you can do the same thing with the block_box as the trees. Or you can go to the static options of the grass and uncheck "collides" (I think that might work).



will unchecking ''collides'' on trees also work?

Yes but I'm pretty sure you would still have to put the boxes around the trees.




RE: tree problem - Mine Turtle - 12-26-2011

(12-26-2011, 02:30 PM)flamez3 Wrote:
(12-26-2011, 02:20 PM)darkadders Wrote:
(12-26-2011, 02:02 PM)flamez3 Wrote:
(12-26-2011, 01:37 PM)darkadders Wrote: this must sound like the most retarded post ever, but, then again, its a support section ^^

i always find my character glitching when he comes near trees and just starts walking up them, or gets stuck. same thing happens with grass. anyone know how to dissable this?

thanks ^^
You can put an invisible box on the area's the trees are . You can find them in the Entities->Technical0>Block_box. And as for the grass I'm not sure but you can do the same thing with the block_box as the trees. Or you can go to the static options of the grass and uncheck "collides" (I think that might work).



will unchecking ''collides'' on trees also work?

Yes but I'm pretty sure you would still have to put the boxes around the trees.


thanks man! ^^ rep +1 ^^