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Renderer #0 Error - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-31.html) +--- Thread: Renderer #0 Error (/thread-15804.html) |
Renderer #0 Error - PseudoNique - 06-03-2012 Okay I have read through the guides but alas I would not consider myself computer savvy so maybe I am missing something. As I stated in the title I have gotten the error Renderer #0 could not be initialized like the one stated in question 7 of this thread: http://www.frictionalgames.com/forum/thread-3754.html and I have tried all of the listed solutions. I believe my graphics card is of the intel 3000 series from what I've read and it should work, I have tried updating it multiple times using the "have disk" method but it says I already have the latest software. 1. I run Windows 7 64-bit 2. On my Toshiba Satellite A505 laptop http://us.toshiba.com/computers/laptops/satellite/A500/A505-S6004 3. I have this game through Steam so I do not know where to find the HPL.log file Any suggestions or explanations would be greatly appreciated. Thanks in advance. *EDIT: Also sometimes my launcher will just crash as well, before I even have a chance to click anything. ** Fixed crashing launcher but error still persists. *FINAL EDIT (most likely): Found the hpl file: ersion 1.20 -------- THE HPL ENGINE LOG ------------ Engine build ID 20101021192547 Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init lowlevel graphics: 1024x768 bpp:32 fs:0 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos ![]() Setting video mode: 1024 x 768 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: Intel Renderer: Intel® Graphics Media Accelerator HD Version: 2.1.0 - Build 8.15.10.1986 Max texture image units: 16 Max texture coord units: 8 Max user clip planes: 6 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 2 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 7 Max color render targets: 7 Packed depth-stencil: 0 Texture float: 1 GLSL Version: 1.20 - Intel Build 8.15.10.1986 ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 0 OGL ATIFragmentShader: 0 ATTENTION: System does not support const arrays in glsl! Setting up G-Bugger: type: 0 texturenum: 3 ERROR: Drivers does not support packed depth and stencil! ERROR: Drivers does not support packed depth and stencil! ERROR: Frame buffer 'Deferred_GBuffer_Depth' is not complete! Missing attachments! ERROR: Could not create frame buffer with only depth for Deferred renderer type: 0! FATAL ERROR: Renderer #0 could not be initialized! Make sure your graphic card drivers are up to date. Check log file for more information. Should I assume that this means I cannot play? RE: Renderer #0 Error - Lazulf - 06-03-2012 i know the pain bro. I share the same fate as you. RE: Renderer #0 Error - jens - 06-03-2012 as far as i know the media accelerator card is not capabel of running the game. RE: Renderer #0 Error - plutomaniac - 06-03-2012 your drivers are ancient, update then using the have disk method. You are doing something wrong at the guide, follow it exactly... RE: Renderer #0 Error - PseudoNique - 06-03-2012 (06-03-2012, 03:05 PM)plutomaniac Wrote: your drivers are ancient, update then using the have disk method. You are doing something wrong at the guide, follow it exactly...Well I was looking to see which drivers I would need to download exactly because the one according to my specifications did not work when I tried it. So I went to the Intel site and it said: Product DetectedIntelĀ® HD GraphicsCurrent Driver Installed8.15.10.1986A customized computer manufacturer driver is installed on your computer. The Intel Driver Update Utility is not able to update the driver. Installing a generic Intel driver instead of the customized computer manufacturer driver may cause technical issues. Contact yourcomputer manufacturer for the latest driver for your computer. So from this I gather that I can't find an update for my driver on the Intel site? **EDIT: Went through toshiba and found a download for a driver update for my computer I believe... here: http://www.csd.toshiba.com/cgi-bin/tais/support/jsp/modelContent.jsp?ct=SB&os=&category=&moid=2515202&rpn=PSAT6U&modelFilter=A505-S6005&selCategory=2756709&selFamily=1073768663 but it also does not seem to work... When I attempted the have disk method I the .inf file was not in the graphics folder, only some weird kit file which did not work either. I think I'll just cut my losses and just wait until I can afford a real computer. Thanks for all the help. RE: Renderer #0 Error - plutomaniac - 06-03-2012 follow the have disk guide. It is the only way. RE: Renderer #0 Error - PseudoNique - 06-03-2012 (06-03-2012, 10:54 PM)plutomaniac Wrote: follow the have disk guide. It is the only way.I mean I tried, but I think I just keep downloading the wrong drivers? RE: Renderer #0 Error - plutomaniac - 06-03-2012 Use this at step 1: http://downloadcenter.intel.com/Detail_Desc.aspx?agr=Y&DwnldID=21160&ProdId=3319&lang=eng&OSVersion=Windows%207%20%2864-bit%29*&DownloadType=%0ADrivers%0A RE: Renderer #0 Error - PseudoNique - 06-03-2012 (06-03-2012, 11:00 PM)plutomaniac Wrote: Use this at step 1: http://downloadcenter.intel.com/Detail_Desc.aspx?agr=Y&DwnldID=21160&ProdId=3319&lang=eng&OSVersion=Windows%207%20%2864-bit%29*&DownloadType=%0ADrivers%0AI went through the process using this file and got the same error screen: "Windows encountered a problem installing the driver software for your device. Windows found driver software for your device but encountered an error while attempting to install it. Intel® HD Graphics The driver selected for this device does not support this version of windows If you know the manufacturer of your device, you can visit its website and check the support section for driver software." Right now before I click the "have disc" button under the "show compatible hardware" box it says I have an "Intel® Graphics Media Accelerator HD" and "Standard VGA Graphics Adapter". Not sure if that is important ti the situation. Also I tried the 3000 and P3000 options as well. RE: Renderer #0 Error - plutomaniac - 06-03-2012 Standard VGA Graphics Adapter? Mmmm, I think you also have a Nvidia card. Try installing this: http://www.csd.toshiba.com/cgi-bin/tais/support/jsp/modelContent.jsp?ct=SB&os=&category=&moid=2515202&rpn=PSAT6U&modelFilter=A505-S6005&selCategory=2756709&selFamily=1073768663 |