If with empty statement - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: If with empty statement (/thread-16009.html) |
If with empty statement - FlawlessHappiness - 06-09-2012 i made an if statement, which should be all right void OnStart() { SetEntityConnectionStateChangeCallback("lever_simple01_1", "PipeStart1_1"); SetEntityConnectionStateChangeCallback("lever_simple01_2", "PipeStart1_2"); } void PipeStart1_1(string &in asEntity, int alState) { if(alState == 1) { AddLocalVarInt("PipeStart1", 1); if(GetLocalVarInt("PipeStart1") == 2); { AddPlayerSanity(5.0f); } } } void PipeStart1_2(string &in asEntity, int alState) { if(alState == 1) { AddLocalVarInt("PipeStart1", 1); if(GetLocalVarInt("PipeStart1") == 2); { AddPlayerSanity(5.0f); } } } But i get this error which i doesn't understand... "If with empty statement" What does this mean? RE: If with empty statement - Apjjm - 06-09-2012 you have a semi-colon after your if statements: if(GetLocalVarInt("PipeStart1") == 2); You will need to remove that. RE: If with empty statement - FlawlessHappiness - 06-09-2012 Dangit! Thank you! It works! |