Help with key image problem - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-31.html) +--- Thread: Help with key image problem (/thread-18783.html) |
Help with key image problem - kadal65 - 10-15-2012 the key image when i picked up any key,usualy its usualy looks like a normal key in Amnesia (on my leptop),but now in my computer its not the key image like it usualy is so the normal key look like this: but now on my computer, when i picked up any key then i open up the inventory the key is on the center of the inventory and the key image is large(not like the normal key image),but its still can be use,please help me. (sorry for bad English,i'm not American i'm Asian) RE: Help with key image problem - plutomaniac - 10-15-2012 Can you show us a picture of the issue? From where did you get the game? Attach HPL.log file found under Documents\Amnesia\Main folder and specify your computer hardware. RE: Help with key image problem - kadal65 - 10-16-2012 (10-15-2012, 05:25 PM)plutomaniac Wrote: Can you show us a picture of the issue? From where did you get the game? Attach HPL.log file found under Documents\Amnesia\Main folder and specify your computer hardware. Version 1.20 - s26ADEE0-539 -------- THE HPL ENGINE LOG ------------ Engine build ID 20101021192547 Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init lowlevel graphics: 1024x768 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos-1x-1) Setting video mode: 1024 x 768 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: NVIDIA Corporation Renderer: GeForce GTX 560/PCIe/SSE2 Version: 4.2.0 Max texture image units: 32 Max texture coord units: 8 Max user clip planes: 8 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 8 Max color render targets: 8 Packed depth-stencil: 1 Texture float: 1 GLSL Version: 4.20 NVIDIA via Cg compiler ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 1 OGL ATIFragmentShader: 0 Setting up G-Bugger: type: 0 texturenum: 3 Adding engine materials Initializing DevIL Vendor String: Abysmal Software Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006 Version Number: 168 Adding engine post effects -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL Available OpenAL devices: 0. Generic Software on Speakers (VIA High Definition Audio)(OpenAL default) 1. Generic Software on SPDIF Interface (TX1) (VIA High Definition Audio) Trying to open device 'Generic Software on Speakers (VIA High Definition Audio)'... Success! Number of mono sources: 32 Streaming setup: 4 Buffers x 262144 bytes each -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates Initializing script functions -------------------------------------------------------- User Initialization -------------------------------------------------------- -------------------------------------------------------- Game Running -------------------------------------------------------- -------- Loading map 'menu_bg.map' --------- Failed parsing of XML document C:/Users/User/Desktop/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/dungeonbase.mat in line 0, column 0: Error document empty. ERROR: Couldn't load material 'static_objects/dungeonbase/special/dungeonbase.mat' Failed parsing of XML document C:/Users/User/Desktop/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/dungeonbase.mat in line 0, column 0: Error document empty. ERROR: Couldn't load material 'static_objects/dungeonbase/special/dungeonbase.mat' Failed parsing of XML document C:/Users/User/Desktop/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/dungeonbase.mat in line 0, column 0: Error document empty. ERROR: Couldn't load material 'static_objects/dungeonbase/special/dungeonbase.mat' Failed parsing of XML document C:/Users/User/Desktop/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/dungeonbase.mat in line 0, column 0: Error document empty. ERROR: Couldn't load material 'static_objects/dungeonbase/special/dungeonbase.mat' Cache Loading: 507 ms Entities: 89 ms Compilation: 1 ms Total: 602 ms Meshes created: 25 Bodies created: 5 -------- Loading complete --------- Setting profile: 'Nicho' Path: 'C:\Users\User\Documents/Amnesia/Main/Nicho/' -------- BEGIN LOAD FROM C:\Users\User\Documents/Amnesia/Main/Nicho/AutoSave_BackHall_2012_10_16_11_22_21_0.sav --------- LOADING SAVE GAME! -------- Loading map '09_back_hall.map' --------- Cache Loading: 861 ms Entities: 314 ms Compilation: 9 ms Total: 1217 ms Meshes created: 89 Bodies created: 21 -------- Loading complete --------- WARNING: Could not find player start node '' ERROR: StartPos '' does not exist! -------- END LOAD --------- -------- BEGIN SAVE TO: C:\Users\User\Documents/Amnesia/Main/Nicho/AutoSave_BackHall_2012_10_16_11_51_31_0.sav --------- WARNING: particle system 0 in candlestick_floor_1 does not exist anymore! WARNING: particle system 1 in candlestick_floor_1 does not exist anymore! WARNING: particle system 2 in candlestick_floor_1 does not exist anymore! WARNING: particle system 3 in candlestick_floor_1 does not exist anymore! WARNING: particle system 4 in candlestick_floor_1 does not exist anymore! WARNING: particle system 0 in candlestick_floor_2 does not exist anymore! WARNING: particle system 1 in candlestick_floor_2 does not exist anymore! WARNING: particle system 2 in candlestick_floor_2 does not exist anymore! WARNING: particle system 3 in candlestick_floor_2 does not exist anymore! WARNING: particle system 4 in candlestick_floor_2 does not exist anymore! WARNING: particle system 0 in candlestick_floor_3 does not exist anymore! WARNING: particle system 1 in candlestick_floor_3 does not exist anymore! WARNING: particle system 2 in candlestick_floor_3 does not exist anymore! WARNING: particle system 3 in candlestick_floor_3 does not exist anymore! WARNING: particle system 4 in candlestick_floor_3 does not exist anymore! WARNING: particle system 0 in candlestick_floor_4 does not exist anymore! WARNING: particle system 1 in candlestick_floor_4 does not exist anymore! WARNING: particle system 2 in candlestick_floor_4 does not exist anymore! WARNING: particle system 3 in candlestick_floor_4 does not exist anymore! WARNING: particle system 4 in candlestick_floor_4 does not exist anymore! WARNING: particle system 0 in candlestick_floor_7 does not exist anymore! WARNING: particle system 1 in candlestick_floor_7 does not exist anymore! WARNING: particle system 2 in candlestick_floor_7 does not exist anymore! WARNING: particle system 3 in candlestick_floor_7 does not exist anymore! WARNING: particle system 4 in candlestick_floor_7 does not exist anymore! WARNING: particle system 0 in candlestick_floor_8 does not exist anymore! WARNING: particle system 1 in candlestick_floor_8 does not exist anymore! WARNING: particle system 2 in candlestick_floor_8 does not exist anymore! WARNING: particle system 3 in candlestick_floor_8 does not exist anymore! WARNING: particle system 4 in candlestick_floor_8 does not exist anymore! WARNING: particle system 0 in candlestick_floor_11 does not exist anymore! WARNING: particle system 1 in candlestick_floor_11 does not exist anymore! WARNING: particle system 2 in candlestick_floor_11 does not exist anymore! WARNING: particle system 3 in candlestick_floor_11 does not exist anymore! WARNING: particle system 4 in candlestick_floor_11 does not exist anymore! WARNING: particle system 0 in candlestick_floor_9 does not exist anymore! WARNING: particle system 1 in candlestick_floor_9 does not exist anymore! WARNING: particle system 2 in candlestick_floor_9 does not exist anymore! WARNING: particle system 3 in candlestick_floor_9 does not exist anymore! WARNING: particle system 4 in candlestick_floor_9 does not exist anymore! WARNING: particle system 0 in candlestick_floor_12 does not exist anymore! WARNING: particle system 1 in candlestick_floor_12 does not exist anymore! WARNING: particle system 2 in candlestick_floor_12 does not exist anymore! WARNING: particle system 3 in candlestick_floor_12 does not exist anymore! WARNING: particle system 4 in candlestick_floor_12 does not exist anymore! WARNING: particle system 0 in candle_floor_2 does not exist anymore! WARNING: particle system 0 in candle_floor_3 does not exist anymore! WARNING: particle system 0 in candle_floor_4 does not exist anymore! WARNING: particle system 0 in candle_floor_6 does not exist anymore! WARNING: particle system 0 in candle_floor_7 does not exist anymore! WARNING: particle system 0 in candle_floor_8 does not exist anymore! -------- END SAVE --------- -------- Loading map 'menu_bg.map' --------- Failed parsing of XML document C:/Users/User/Desktop/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/dungeonbase.mat in line 0, column 0: Error document empty. ERROR: Couldn't load material 'static_objects/dungeonbase/special/dungeonbase.mat' Failed parsing of XML document C:/Users/User/Desktop/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/dungeonbase.mat in line 0, column 0: Error document empty. ERROR: Couldn't load material 'static_objects/dungeonbase/special/dungeonbase.mat' Failed parsing of XML document C:/Users/User/Desktop/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/dungeonbase.mat in line 0, column 0: Error document empty. ERROR: Couldn't load material 'static_objects/dungeonbase/special/dungeonbase.mat' Failed parsing of XML document C:/Users/User/Desktop/Amnesia - The Dark Descent/redist/static_objects/dungeonbase/dungeonbase.mat in line 0, column 0: Error document empty. ERROR: Couldn't load material 'static_objects/dungeonbase/special/dungeonbase.mat' Cache Loading: 479 ms Entities: 82 ms Compilation: 0 ms Total: 567 ms Meshes created: 25 Bodies created: 5 -------- Loading complete --------- -------------------------------------------------------- Statistics -------------------------------------------------------- Medium framerate: 53.021921 -------------------------------------------------------- User Exit -------------------------------------------------------- Saving main config. Saving user config. Deleting game modules. 'LuxInputHandler' 'LuxHelpFuncs' 'LuxSaveHandler' 'LuxScriptHandler' 'LuxProgressLogHandler' 'LuxMapHandler' 'LuxMapHelper' 'LuxPlayer' 'LuxInsanityHandler' 'LuxDebugHandler' 'LuxEffectRenderer' 'LuxMusicHandler' 'LuxMusicHandler' 'LuxEffectHandler' 'LuxCompletionCountHandler' 'LuxGlobalDataHandler' 'LuxHintHandler' 'LuxPostEffectHandler' 'LuxPreMenu' 'LuxDebugHandler' 'LuxInventory' 'LuxJournal' 'LuxCredits' 'LuxLoadScreenHandler' Deleting config files. -------------------------------------------------------- Exiting Gui Module -------------------------------------------------------- Deleting all sets Deleting all skins Deleting all gfx elements Deleting all materials -------------------------------------------------------- Exiting Generate Module -------------------------------------------------------- -------------------------------------------------------- Exiting Scene Module -------------------------------------------------------- -------------------------------------------------------- Exiting Input Module -------------------------------------------------------- -------------------------------------------------------- Exiting Sound Module -------------------------------------------------------- -------------------------------------------------------- Exiting Graphics Module -------------------------------------------------------- -------------------------------------------------------- Exiting Resources Module -------------------------------------------------------- Done with fonts Done with scripts Done with particles Done with sounds Done with meshes Done with materials Done with Gpu programs Done with images Destroyed all textures Done with sound entities Done with animations Done with ent files All resources deleted -------------------------------------------------------- Exiting Physics Module -------------------------------------------------------- -------------------------------------------------------- Exiting System Module -------------------------------------------------------- -------------------------------------------------------- Deleting game setup provided by user - Deleting lowlevel stuff. Physics Sound Input Resources System Graphics Haptic HPL Exit was successful! |--Memory Manager Report-------------------------------| | | No memory leaks detected. Memory left: 0 | |------------------------------------------------------| How do i take screenshots from amnesia? RE: Help with key image problem - Statyk - 10-16-2012 May I ask where you got Amnesia from? RE: Help with key image problem - jens - 10-16-2012 Closed due to pirate maintenance. |