Frictional Games Forum (read-only)
Basic Amnesia Model - Printable Version

+- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum)
+-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html)
+--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html)
+---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html)
+---- Thread: Basic Amnesia Model (/thread-19301.html)



Basic Amnesia Model - Pshyched - 11-21-2012

Hey guys, I'm looking for a Basic Silhouette of a Man, basically a Dark shadow of a Man, with a Few basic Animations, Such as a basic Stand and Walk animation.

I don't need facial expressions, or anything like that. Just a complete dark shadow of a man.

If anyone knows of one, or could create one. I would be very appreciated!

Thanks!


RE: Basic Amnesia Model - WALP - 11-21-2012

Thats not a basic amnesia model, A basic amnesia model would be a low poly(simple) static object.
But you are asking for a character entity , which only few people on the forum are capable of making.
On top of of that you are asking for animations which even fewer people are capable of due to the fact that animation only works with autodesk maya as well as animation being a hard thing to do in general.


RE: Basic Amnesia Model - Kreekakon - 11-21-2012

A simple way for you to achieve this is to re-skin one of the existing statues in the game. You can find out more on how to do this in the Development Articles section.

EDIT: Here ya go: http://www.frictionalgames.com/forum/thread-17299.html


RE: Basic Amnesia Model - Rapture - 11-21-2012

Only works with Maya? Doesn't Blender work to, but theirs just more steps involved in getting it to work?


RE: Basic Amnesia Model - FlawlessHappiness - 11-21-2012

Or you can do what i did.

To make an even more realistic shadow, take the deformed_man, edit him in the model editor (So he can be set active, and inactive), and put a spotlight behind him. The shadow looks very much like a normal human shadow..


RE: Basic Amnesia Model - WALP - 11-21-2012

blender works in modelling and texturing and all that. But animating stuff I have never heard of anyone getting it to work. You might have mistaken it with the tutorial for importing amnesia animations into blender, and not opposite.


RE: Basic Amnesia Model - crisosphinx - 11-22-2012

I'd suggest not asking for custom animations + new model unless you're willing to commission someone.

Maya is basically the only one that will work naturally with Amnesia (I know, because I've been doing it...). You could, when Traggey finishes adding sounds to it, use the model he made and I animated for your character. It's supplied with textures already and custom animations, which I just finished about 30 minutes ago.

http://www.frictionalgames.com/forum/thread-15137.html


Have fun. It'll be posted (hopefully) within the next couple days. If I get the go from Traggey, I'll post it tomorrow, no sounds added.