Custom entities - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Custom entities (/thread-21929.html) |
Custom entities - Cyphermur9t - 06-25-2013 Very general: How come whenever I load up my map, the custom enemies never show up? They stay in the editor while editing and when the game starts, but when I load up the map in the HPL editor again later, the enemies do not load. RE: Custom entities - FlawlessHappiness - 06-25-2013 I had the same problem. I asked different people. These are the solutions i got. So far I've only done what Acies said. (06-25-2013, 05:26 PM)Statyk Wrote: All you need to do is go to your root folder, open the resources.cfg, and add a directory leading to the main folder of any custom assets you have. In this case, add a directory leading to Bitterwood Peak and your IFC. The level editor uses the resources.cfg to load assets. If you ever intend to use custom assets, be sure they're in a folder under a directory listed in the resources file. (06-25-2013, 05:26 PM)Acies Wrote: 1. Have your (single copy of) custom assets in the base folders while working on your mod |