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Custom Monster crashes modelview.exe? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Custom Monster crashes modelview.exe? (/thread-22332.html) |
Custom Monster crashes modelview.exe? - cowsaysmoo - 08-05-2013 I've recently created a custom monster in Maya with bones and every time I try to open the exported .dae file I get errors. I beilive the problem is the texture due to the model being composed of a bunch of the same smaller model I made a while ago. Do I need to combine the texture(s) in some way that the modelview.exe can piece it together correctly or is it likely some other error? RE: Custom Monster crashes modelview.exe? - PutraenusAlivius - 08-05-2013 No, you don't. It's possible it's a problem with either the Bone or the export. RE: Custom Monster crashes modelview.exe? - cowsaysmoo - 08-05-2013 I have the fbxmaya plugin for maya 2014, do I need the openCOLLADA program for it to work? ok I think I found my problem, I imported and exported a model from amnesia into maya and the modelviewer crashed. I'll just downgrade my maya version |