Why doesn't this work? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Why doesn't this work? (/thread-29828.html) Pages:
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Why doesn't this work? - Storfigge - 04-16-2015 Hey I have a script box named "Sleep". Why doesn't the script work?? { AddEntityCollideCallback("Player", "Sleep", "activate_sleep", true, 1); } void activate_sleep(string &in asParent, string &in asChild, int alState) { FadeOut(5); AddTimer("T1", 10f, "Timer_1"); } void Timer_1(string &in asTimer) { FadeIn(5); } Just get error... I've used pretty much the exact same script before without any problem. RE: Why doesn't this work? - FlawlessHappiness - 04-16-2015 You need to tell us the error. The first thing that comes to mind is that you're missing "void OnStart()" in your first function. void OnStart() { AddEntityCollideCallback("Player", "Sleep", "activate_sleep", true, 1); } RE: Why doesn't this work? - Storfigge - 04-16-2015 (04-16-2015, 02:12 PM)FlawlessHappiness Wrote: You need to tell us the error. Oops i apologize i did actually add void OnStart() just missed to put that in the first question. The error is : INFO : Compiling void activate_sleep(string&in, string&in, int) : ERR : Expected ')' or ',' This one is for the AddTimer RE: Why doesn't this work? - FlawlessHappiness - 04-16-2015 Try removing the f at 10. RE: Why doesn't this work? - Storfigge - 04-16-2015 (04-16-2015, 04:42 PM)FlawlessHappiness Wrote: Try removing the f at 10.The error disappeared but now the fadeout don't work :/ This is so weird all of these scripts worked before I've used them in my past mod... RE: Why doesn't this work? - Amnesiaplayer - 04-16-2015 (04-16-2015, 04:47 PM)Storfigge Wrote:(04-16-2015, 04:42 PM)FlawlessHappiness Wrote: Try removing the f at 10.The error disappeared but now the fadeout don't work :/ This is so weird all of these scripts worked before I've used them in my past mod... you know that 10 seconds is long, right?! like you dont't just wait 5 seconds and stop... right?! RE: Why doesn't this work? - Storfigge - 04-16-2015 (04-16-2015, 04:52 PM)Amnesiaplayer Wrote:(04-16-2015, 04:47 PM)Storfigge Wrote:(04-16-2015, 04:42 PM)FlawlessHappiness Wrote: Try removing the f at 10.The error disappeared but now the fadeout don't work :/ This is so weird all of these scripts worked before I've used them in my past mod... What?? The fadeout is instant and is suppose to take 5 sec to finish, then the timer will activate the fadein after 10 sec. And since when was 10 seconds a long time? RE: Why doesn't this work? - Romulator - 04-17-2015 Is your ScriptArea or whatever your player is colliding with in your map named 'Sleep'? RE: Why doesn't this work? - Storfigge - 04-17-2015 (04-17-2015, 01:07 AM)(拉赫兰) Romulator Wrote: Is your ScriptArea or whatever your player is colliding with in your map named 'Sleep'? Strange the script works now I guess all I had to do was restart everything :O RE: Why doesn't this work? - FlawlessHappiness - 04-17-2015 (04-17-2015, 01:30 PM)Storfigge Wrote:(04-17-2015, 01:07 AM)(拉赫兰) Romulator Wrote: Is your ScriptArea or whatever your player is colliding with in your map named 'Sleep'? Yes. You have to restart to make the script restart. |