Loading screens - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: Loading screens (/thread-7218.html) |
Loading screens - Itskody - 04-06-2011 I have 2 level doors in my first map, both leading to 2 different places, how do i make a seperate loading screen for both doors? is it possible? RE: Loading screens - palistov - 04-06-2011 I believe it may be possible. Try adding an interact callback for the each door. In the callback function, add void DoorCallback(string &in entity) { SetUpLoadScreen("CATEGORYNAMEHERE", "ENTRYNAMEHERE", 1, "img.jpg"); } |