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Loading screens - Printable Version

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Loading screens - Itskody - 04-06-2011

I have 2 level doors in my first map, both leading to 2 different places, how do i make a seperate loading screen for both doors? is it possible?


RE: Loading screens - palistov - 04-06-2011

I believe it may be possible. Try adding an interact callback for the each door. In the callback function, add

void DoorCallback(string &in entity)
{
SetUpLoadScreen("CATEGORYNAMEHERE", "ENTRYNAMEHERE", 1, "img.jpg");
}