Itskody
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Loading screens
I have 2 level doors in my first map, both leading to 2 different places, how do i make a seperate loading screen for both doors? is it possible?
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04-06-2011, 01:16 PM |
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palistov
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RE: Loading screens
I believe it may be possible. Try adding an interact callback for the each door. In the callback function, add
void DoorCallback(string &in entity)
{
SetUpLoadScreen("CATEGORYNAMEHERE", "ENTRYNAMEHERE", 1, "img.jpg");
}
(This post was last modified: 04-06-2011, 09:16 PM by palistov.)
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04-06-2011, 09:14 PM |
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