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Ropes - Selyp - 08-08-2011

Has anyone messed around with ropes at all? I am working on making a place where the player can use a rope, which actually turned out pretty well. Was just wondering if anyone knew

A.) If there is a way to change the sound of the footsteps from a ladder area without the mod being a total conversion.

B.) If anyone knew how to use RopeAreas to make the rope visible.




RE: Ropes - Selyp - 08-08-2011

Well figured out how to set the rope to visible, but does anyone know if they can be inactive and set to active once the player uses an item. I am using a SetEntityActive function, but ropes seem to be a bit different, as in they don't disappear even when inactive.


RE: Ropes - MrBigzy - 08-08-2011

I tried this in the past too, there doesn't seem to be anyway of doing it :V

If you're trying to, say, cut a rope, all I can think of is putting two ropes together to act like one, set them to connect, and then break the connection.


RE: Ropes - Selyp - 08-08-2011

Trying to make it so you can use a rope item, then use it to climb up. Doesn't seem possible with SetEntityActive, but I have another idea, I'll let you guys know if it works