Triggering Sound and Insanity - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Triggering Sound and Insanity (/thread-9777.html) |
Triggering Sound and Insanity - HansEnMilan - 08-15-2011 Hello Again, I was wondering how to trigger sound and an insanity event. First off sound, When I place a sound and then try to code it and load up the map, the sound starts immediately instead of starting when I enter the area? Secondly, I was using the debug tool and found some cool insanity effects were the screen turns read, etc how can I trigger this? Thanks in advance! RE: Triggering Sound and Insanity - HansEnMilan - 08-15-2011 Bump <3 sorry :$ RE: Triggering Sound and Insanity - Your Computer - 08-15-2011 (08-15-2011, 05:11 PM)HansEnMilan Wrote: First off sound, When I place a sound and then try to code it and load up the map, the sound starts immediately instead of starting when I enter the area? If by "place a sound" you mean in the level editor, then note that sounds placed in the level editor will always play when the user is within range in game. (08-15-2011, 05:11 PM)HansEnMilan Wrote: Secondly, I was using the debug tool and found some cool insanity effects were the screen turns read, etc how can I trigger this?http://wiki.frictionalgames.com/hpl2/amnesia/script_functions#screen_effects |