(08-15-2011, 05:11 PM)HansEnMilan Wrote: First off sound, When I place a sound and then try to code it and load up the map, the sound starts immediately instead of starting when I enter the area?
If by "place a sound" you mean in the level editor, then note that sounds placed in the level editor will always play when the user is within range in game.
(08-15-2011, 05:11 PM)HansEnMilan Wrote: Secondly, I was using the debug tool and found some cool insanity effects were the screen turns read, etc how can I trigger this?
http://wiki.frictionalgames.com/hpl2/amn...en_effects