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Thread: Multiplayer/Co-Op & Frictional Games? NO!!!
Post: RE: How to make an immersion-friendly co-op
(07-04-2012, 05:30 PM)andyrockin123 Wrote: Why can't everyone agree these are good ideas, just not for horror? There is no way a co-op game won't break immersion. These ideas definitely sound fine o... |
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Link01000 |
General Discussion
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719 |
693,903 |
07-04-2012, 06:07 PM |
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Thread: Multiplayer/Co-Op & Frictional Games? NO!!!
Post: RE: How to make an immersion-friendly co-op
(07-04-2012, 10:23 AM)Kreekakon Wrote: *Meanwhile on Skype*
Player 1: Hey buddy, how's going on your end?
Player 2: It's okay, just that this cave in separated us...
Player 1: Dang it! I'm going to... |
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Link01000 |
General Discussion
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719 |
693,903 |
07-04-2012, 04:49 PM |
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Thread: Multiplayer/Co-Op & Frictional Games? NO!!!
Post: RE: How to make an immersion-friendly co-op
(07-03-2012, 09:12 AM)Mehis Wrote: And when there is somebody yelling on the mic, it's going to be even more horrible.If someone were yelling into the mic, it would attract monsters.... so that woul... |
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Link01000 |
General Discussion
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719 |
693,903 |
07-03-2012, 10:35 PM |
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Thread: Multiplayer/Co-Op & Frictional Games? NO!!!
Post: RE: How to make an immersion-friendly co-op
(07-03-2012, 12:33 AM)Damascus Rose Wrote: I wasn't aware that I was worked up, so I feel no need to calm down. Your idea makes this co-op seem exactly like L4D, that is what I am saying. And no, I ... |
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Link01000 |
General Discussion
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719 |
693,903 |
07-03-2012, 04:22 AM |
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Thread: Multiplayer/Co-Op & Frictional Games? NO!!!
Post: RE: How to make an immersion-friendly co-op
(07-02-2012, 11:39 PM)Damascus Rose Wrote: Ok, this is Amnesia, not Left 4 dead. All I have to say...Calm down. Just because you don't like something doesn't mean you need to attack it. Notice I sai... |
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Link01000 |
General Discussion
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719 |
693,903 |
07-02-2012, 11:47 PM |
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Thread: Multiplayer/Co-Op & Frictional Games? NO!!!
Post: How to make an immersion-friendly co-op
Me and a friend were talking about our experiences with Amnesia, and how scary of a game it was, and the
only thing that both of us decided it needed was co-op. We also both agreed that the game wou... |
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Link01000 |
General Discussion
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719 |
693,903 |
07-02-2012, 11:36 PM |