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    Thread: Machine For Pigs items? [Fixed]
Post: RE: Machine For Pigs items?

(01-01-2015, 06:08 AM)Mudbill Wrote: Yes, follow the guide on how to import the assets on the beta thread for the patch. Here's a link. Ok, thank you!
LeahTh Development Support 2 2,459 01-02-2015, 04:39 PM
    Thread: Machine For Pigs items? [Fixed]
Post: Machine For Pigs items? [Fixed]

Is there any way I can move the items from A Machine for Pigs so they can be usable in the Level Editor (is there a way?)?
LeahTh Development Support 2 2,459 01-01-2015, 12:52 AM
    Thread: Developer Motivation?
Post: RE: Developer Motivation?

I have horrible bouts of writer's block, so when I do, I try to sit down and either play some other games for a little bit or switch to another aspect of design. My close friend/ co-producer is my m...
LeahTh Development Support 35 23,080 12-29-2014, 06:52 PM
    Thread: [TEXTURES MODELS]Lazzer's random assets [VOL. I]
Post: RE: [TEXTURES MODELS]Lazzer's random assets [VOL. ...

Would it be okay if I keep this saved? I would really like to use the wall in my custom story!
LeahTh Development Resources 1 4,118 12-29-2014, 06:50 PM
    Thread: Have you ever been scared by your own mod?
Post: RE: Have you ever been scared by your own mod?

Not scared by the game, per se, but when I started writing the main skeleton of my story, I surprised myself of the dark things I could write.
LeahTh Custom Stories, TCs & Mods - Development 15 18,781 12-29-2014, 06:46 PM
    Thread: [FIXED]Windows HPL Editor problems
Post: RE: Windows HPL Editor problems

(11-30-2014, 01:09 AM)Romulator Wrote: Your Level Editor is most likely not placed in the correct directory. In order to function correctly, the Level Editor (and all other HPL2 development tools fo...
LeahTh Development Support 2 3,069 12-04-2014, 12:42 AM
    Thread: [FIXED]Windows HPL Editor problems
Post: [FIXED]Windows HPL Editor problems

I downloaded the HPL editor last night and finally got it to open. But now, when it opens, I get Could not find data folder: maps/ static_objects/ entities/ lights/ billboards/ particles/ sounds/ te...
LeahTh Development Support 2 3,069 11-29-2014, 04:43 PM
    Thread: Avoiding clichés in a custom story???
Post: RE: Avoiding clichés in a custom story???

(11-13-2014, 07:45 PM)GLX Lynx Wrote: I would like to help out as a Voice Actor if you still need one. ;) Sorry for the late reply! But, as of right now, I think I have enough! But I will certainly...
LeahTh Custom Stories, TCs & Mods - Development 8 8,876 11-18-2014, 11:00 PM
    Thread: Avoiding clichés in a custom story???
Post: RE: Avoiding clichés in a custom story???

(11-13-2014, 12:40 AM)Romulator Wrote: While waking up could be cliche, the reason behind waking up, like a 10-15 second cutscene beforehand would not be cliche to me. Most stories start with that f...
LeahTh Custom Stories, TCs & Mods - Development 8 8,876 11-13-2014, 12:45 AM
    Thread: Avoiding clichés in a custom story???
Post: RE: Avoiding clichés in a custom story???

(11-13-2014, 12:31 AM)FlawlessHappiness Wrote: Hmm... You have to know that even clichés can be good, if they're pulled off right! Waking up in an unknown castle CAN work out, if your story fits pe...
LeahTh Custom Stories, TCs & Mods - Development 8 8,876 11-13-2014, 12:38 AM
    Thread: Avoiding clichés in a custom story???
Post: Avoiding clichés in a custom story???

I'm currently working on my own custom story titled "Amnesia: Ma Vie". It takes place in the past in France. You, as the main character, wake up in an unknown (or at least, that's what you think) cast...
LeahTh Custom Stories, TCs & Mods - Development 8 8,876 11-13-2014, 12:16 AM
    Thread: *messup*
Post: RE: *messup*

(11-13-2014, 12:13 AM)Romulator Wrote: I was about to post in this but you have changed to ignoreplease. Let me know if you want what I said! Thank you! I would love to know, but I figured out I put...
LeahTh Custom Stories, TCs & Mods 2 6,404 11-13-2014, 12:15 AM
    Thread: *messup*
Post: *messup*

But this in the wrong thread! Moved to Custom Story development!
LeahTh Custom Stories, TCs & Mods 2 6,404 11-13-2014, 12:00 AM
    Thread: Amnesia cosplay thread
Post: RE: Amnesia cosplay thread

Hopefully I'll be making a Justine AND be making a Servant Grunt-Themed kigurumi (if you saw what that is, you would agree that it would be a good casual way to be servant grunt)!
LeahTh Other 12 25,050 11-12-2014, 11:57 PM