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    Thread: [SOLVED]Enemy does not follow pathnodes. Only aims for the end pathnode.
Post: RE: [SOLVED]Enemy does not follow pathnodes. Only ...

no because if the int < certain number the monster run at the bigger value or if it is contrary example PHP Code:void OnStart(){SetEntityActive("grunt", true);for (int i=0;i<...
Casotime1999 Development Support 5 3,869 08-12-2015, 12:09 PM
    Thread: Crash,Crash,And crash
Post: RE: Crash,Crash,And crash

some entities could be the problem, i've tried to add the path and it crashes only in custom stories, I figured out with the game reinstallation and the folder that it should be deleted by the install...
Casotime1999 Technical Support - Amnesia: The Dark Descent 9 6,074 07-26-2015, 12:27 AM
    Thread: Amnesia failed to load config file
Post: RE: Amnesia failed to load config file

have you tried to looked up your main init or pre_menu? maybe you made some errors with them, you should try, if it did not it try doing trobleshoot (this is an advice)
Casotime1999 Technical Support - Amnesia: The Dark Descent 6 9,123 07-26-2015, 12:22 AM
    Thread: Fandom Gruff ┬─┬ノ( º _ ºノ) UNFLIPPED THREAD
Post: RE: Because you keep asking about it.

Did you really modified the image? I', m so crazy
Casotime1999 Off-Topic 14,812 6,105,129 07-20-2015, 12:44 AM
    Thread: Questions
Post: RE: Questions

I saved and I still have the problem in game, How can I fix the monster skeleton? I' m sorry to have posted 2 post about this topic, dont get be mad: and I' m deleting the other thread I re-post this ...
Casotime1999 Development Support 4 2,817 07-05-2015, 10:37 AM
    Thread: How can i fix the skeleton?
Post: RE: How can i fix the skeleton?

No I did it in the past but it was the beta patch 131111 and i reinstalled amnesia, now the problem is different. I've saved the model in model editor and Amnesia gives me this huge mesh error, I'...
Casotime1999 Development Support 2 2,156 07-05-2015, 10:20 AM
    Thread: How can i fix the skeleton?
Post: How can i fix the skeleton?

I have a problem with amnesia: I saved the amfp enemies and in Level editor it loading fine, but it hasn't any skin, in game does the grunt noises and the map works fine, at loading, when the map is...
Casotime1999 Development Support 2 2,156 07-05-2015, 09:42 AM
    Thread: Questions
Post: RE: Questions

is the model file .dae? excuse me but i'm not expert to the model editor I'm trying to learning
Casotime1999 Development Support 4 2,817 07-05-2015, 07:59 AM
    Thread: Questions
Post: Questions

Can I ask a question? Is there the way to overhaul the oil lamp in the config? because I want to create a mod. If there is tell me in the comment. And I have a problem with 1.3 update, some monsters d...
Casotime1999 Development Support 4 2,817 07-04-2015, 10:03 PM
    Thread: repeating+Adding on script looks impossible?!
Post: RE: repeating+Adding on script looks impossible?!

but if you make an area with An AddEntityCollideCallback and you say at the cannon: if the area matches with the cannon what should you do? create the timer inside the block: void OnStart() { AddEntit...
Casotime1999 Development Support 7 4,345 05-20-2015, 09:14 PM
    Thread: LeverEditor 131111 problem:
Post: RE: LeverEditor 131111 problem:

And i got another problem I have converted the aamfp files into tdd with meshes but when i click the wretch or dinklywrecth it crashes, could it be the body that is not created or the settings on mode...
Casotime1999 Development Support 7 4,570 05-20-2015, 08:56 PM
    Thread: LeverEditor 131111 problem:
Post: RE: LeverEditor 131111 problem:

i watched your video mudbill, and the areatypes.cfg seems in the actional HPL2 folder, ok, it was my mistake i'm going to reinstall amnesia to delete the patch that i've done And today amnesia gave ...
Casotime1999 Development Support 7 4,570 04-19-2015, 09:53 PM
    Thread: LeverEditor 131111 problem:
Post: LeverEditor 131111 problem:

I patched my amnesia to 1.3 update, and i deleted the .msh and .anm file and i trasported the entities, textures, static_objects folder into tdd folder, i opened the new model editor at patch 1.3, an...
Casotime1999 Development Support 7 4,570 04-18-2015, 12:41 PM
    Thread: [SOLVED]I screw up amnesia,
Post: RE: I screw up amnesia,

I've found another method, I made a area script, and i matched the lever with AddEntityCollideCallback function inside the function I put the SetLeverStuckState, I found the error, when i pulled the l...
Casotime1999 Development Support 8 5,760 04-15-2015, 09:59 PM
    Thread: [SOLVED]I screw up amnesia,
Post: RE: I screw up amnesia,

it doesn't happen when i set the lever1 for example to 0 it fade in but if i set it to 1 or -1 it won't work. I'm so blind. And i tried this method: void Puzzle(string &in asEntity, int LeverState...
Casotime1999 Development Support 8 5,760 04-15-2015, 10:07 AM
  Heart Thread: [SOLVED]I screw up amnesia,
Post: [SOLVED]I screw up amnesia,

I have a little problem with scripts, When i tried to make lever puzzle script it won't work, script: void OnStart() { for(int i=0; i<=10; i++) SetEntityConnectionStateCollideCallback("lever"+i, "C...
Casotime1999 Development Support 8 5,760 04-12-2015, 08:28 PM
    Thread: Problem with lights
Post: RE: Problem with lights

But if all ok, can it be the operating system? This game might be run with 4 gb and nvidia driver card/amd,make sure your driver card is updated,
Casotime1999 Technical Support - Amnesia: The Dark Descent 6 7,282 03-16-2015, 12:42 PM
    Thread: Main game blackbox error interline 21
Post: RE: Main game blackbox error interline 21

my script: void OnStart() { SetLocalVarInt("Var1", 0); } void leva(string &in asEntity, int LeverState) { if(GetLeverState("lever1")== -1 ) AddLocalVarInt("Var1", 1); if(GetLeverS...
Casotime1999 Development Support 4 3,000 03-14-2015, 01:57 PM
    Thread: Main game blackbox error interline 21
Post: RE: Main game blackbox error interline 21

I've an original version of the game, When I enter in the wine cellar lab, and I try to pass the script area at lurker activation, it crashes: Expected Interline 21! And blackbox appair, but if I Ente...
Casotime1999 Development Support 4 3,000 03-13-2015, 06:49 PM
    Thread: Main game blackbox error interline 21
Post: Main game blackbox error interline 21

Spoiler below! problem: expected interline 21! what should i do? log:Version 1.20 - s26ADEE0-539 -------- THE HPL ENGINE LOG ------------ Engine build ID 20101021192547 Creating Engine Modu...
Casotime1999 Development Support 4 3,000 03-12-2015, 10:15 PM