problem: expected interline 21! what should i do?
log:Version 1.20 - s26ADEE0-539
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547
Creating Engine Modules
--------------------------------------------------------
 Creating graphics module
 Creating system module
 Creating resource module
 Creating input module
 Creating sound module
 Creating physics module
 Creating ai module
 Creating gui module
 Creating generate module
 Creating haptic module
 Creating scene module
--------------------------------------------------------
Initializing Resources Module
--------------------------------------------------------
 Creating loader handlers 
 Creating resource managers
 Adding loaders to handlers 
--------------------------------------------------------
Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 1024x768 bpp:32 fs:0 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos

-1x-1)
 Setting video mode: 1024 x 768 - 32 bpp
 Init Glew...OK
 Setting up OpenGL
  Vendor: Intel
  Renderer: Intel® HD Graphics
  Version: 4.0.0 - Build 10.18.10.3408
  Max texture image units: 16
  Max texture coord units: 8
  Max user clip planes: 8
  Two sided stencil: 1
  Vertex Buffer Object: 1
  Anisotropic filtering: 1
  Max Anisotropic degree: 16
  Multisampling: 1
  Texture compression: 1
  Texture compression S3TC: 1
  Auto generate MipMaps: 1
  Render to texture: 1
  Max draw buffers: 8
  Max color render targets: 8
  Packed depth-stencil: 1
  Texture float: 1
  GLSL Version: 4.00 - Build 10.18.10.3408
  ShaderModel 2: 1
  ShaderModel 3: 1
  ShaderModel 4: 1
  OGL ATIFragmentShader: 0
ATTENTION: System does not support const arrays in glsl!
Setting up G-Bugger: type: 0 texturenum: 3
 Adding engine materials
 Initializing DevIL
  Vendor String: Abysmal Software
  Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
  Version Number: 168
 Adding engine post effects
--------------------------------------------------------
Initializing Sound Module
--------------------------------------------------------
 Initializing OpenAL
  Available OpenAL devices:
   0. Generic Software on Speakers (Realtek High Definition Audio)(OpenAL default)
  Trying to open device 'Generic Software on Speakers (Realtek High Definition Audio)'... Success!
  Number of mono sources: 32
  Streaming setup: 4 Buffers x 262144 bytes each
--------------------------------------------------------
Initializing Game Module
--------------------------------------------------------
 Adding engine updates
 Initializing script functions
--------------------------------------------------------
User Initialization
--------------------------------------------------------
--------------------------------------------------------
Game Running
--------------------------------------------------------
 -------- Loading map 'menu_bg.map' ---------
    Cache Loading: 4342 ms
  Entities: 937 ms
  Compilation: 1 ms
  Total: 5391 ms
  Meshes created: 25
  Bodies created: 5
 -------- Loading complete ---------
 Setting profile: 'davide' Path: 'C:\Users\casa\Documents/Amnesia/Main/davide/'
WARNING: No resources element found in 'custom_stories/Amnesia The Rivals of Zombies/extra_italian.lang'
 -------- Loading map 'Entrance.map' ---------
ERROR: Could not open binary file 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/custom_stories/Amnesia The Rivals of Zombies/maps/Entrance.map_cache_fastload'
ERROR: Could not map cache file 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/custom_stories/Amnesia The Rivals of Zombies/maps/Entrance.map'.ERROR: Couldn't create material 'static_objects/outside/foliage/zimmerman_grass.mat'
    MeshEntity Loading: 3354 ms
    Primitive Loading: 0 ms
    Decal Loading: 0 ms
    Object Combining: 0 ms
    Compilation: 5 ms
    Combining: 426 ms
     Sorting: 384 ms
     Meshes: 41 ms
     Bodies: 1 ms
  Static Objects: 3797 ms
  Entities: 2822 ms
  Compilation: 1 ms
  Total: 6709 ms
  Meshes created: 12
  Bodies created: 1
 -------- Loading complete ---------
-------- Debug window open!
-------- Debug window open!
-------- Debug window closed!
-------- Debug window open!
 -------- Loading map 'Level1.map' ---------
ERROR: Could not open binary file 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/custom_stories/Amnesia The Rivals of Zombies/maps/Level1.map_cache_fastload'
ERROR: Could not map cache file 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/custom_stories/Amnesia The Rivals of Zombies/maps/Level1.map'.    MeshEntity Loading: 451 ms
    Primitive Loading: 59 ms
    Decal Loading: 0 ms
    Object Combining: 0 ms
    Compilation: 4 ms
    Combining: 314 ms
     Sorting: 221 ms
     Meshes: 17 ms
     Bodies: 76 ms
  Static Objects: 831 ms
  Entities: 522 ms
  Compilation: 0 ms
  Total: 1364 ms
  Meshes created: 9
  Bodies created: 5
 -------- Loading complete ---------
-------- Debug window closed!
WARNING: Entity 'crank_2' with type 0 and subtype 3 does not exist!
-------- Debug window open!
-------- Debug window closed!
-------- Debug window open!
ERROR:'Tried called Expected interline21!'
WARNING: No resources element found in 'custom_stories/Amnesia The Rivals of Zombies/extra_english.lang'
ERROR: 'Tried called Expected interline21!'
WARNING: No resources element found in 'custom_stories/Amnesia The Rivals of Zombies/extra_english.lang'
 -------- Loading map 'Level1.map' ---------
ERROR: Could not open binary file 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/custom_stories/Amnesia The Rivals of Zombies/maps/Level1.map_cache_fastload'
ERROR: Could not map cache file 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/custom_stories/Amnesia The Rivals of Zombies/maps/Level1.map'.    MeshEntity Loading: 21 ms
    Primitive Loading: 1 ms
    Decal Loading: 0 ms
    Object Combining: 0 ms
    Compilation: 4 ms
    Combining: 285 ms
     Sorting: 217 ms
     Meshes: 9 ms
     Bodies: 59 ms
  Static Objects: 314 ms
  Entities: 116 ms
  Compilation: 0 ms
  Total: 437 ms
  Meshes created: 9
  Bodies created: 5
 -------- Loading complete ---------
-------- Debug window closed!
 -------- Loading map 'menu_bg.map' ---------
    Cache Loading: 2875 ms
  Entities: 647 ms
  Compilation: 1 ms
  Total: 3547 ms
  Meshes created: 25
  Bodies created: 5
Statistics
--------------------------------------------------------
 Medium framerate: 250.638968
--------------------------------------------------------
User Exit
--------------------------------------------------------
 Saving main config.
 Saving user config.
 Deleting game modules.
   'LuxInputHandler'
   'LuxHelpFuncs'
   'LuxSaveHandler'
   'LuxScriptHandler'
   'LuxProgressLogHandler'
   'LuxMapHandler'
   'LuxMapHelper'
   'LuxPlayer'
   'LuxInsanityHandler'
   'LuxDebugHandler'
   'LuxEffectRenderer'
   'LuxMusicHandler'
   'LuxMusicHandler'
   'LuxEffectHandler'
   'LuxCompletionCountHandler'
   'LuxGlobalDataHandler'
   'LuxHintHandler'
   'LuxPostEffectHandler'
   'LuxPreMenu'
   'LuxDebugHandler'
   'LuxInventory'
   'LuxJournal'
   'LuxCredits'
   'LuxLoadScreenHandler'
 Deleting config files.
--------------------------------------------------------
Exiting Gui Module
--------------------------------------------------------
 Deleting all sets
 Deleting all skins
 Deleting all gfx elements
 Deleting all materials
--------------------------------------------------------
Exiting Generate Module
--------------------------------------------------------
--------------------------------------------------------
Exiting Scene Module
--------------------------------------------------------
--------------------------------------------------------
Exiting Input Module
--------------------------------------------------------
--------------------------------------------------------
Exiting Sound Module
--------------------------------------------------------
--------------------------------------------------------
Exiting Graphics Module
--------------------------------------------------------
--------------------------------------------------------
Exiting Resources Module
--------------------------------------------------------
 Done with fonts
 Done with scripts
 Done with particles
 Done with sounds
 Done with meshes
 Done with materials
 Done with Gpu programs
 Done with images
 Destroyed all textures
 Done with sound entities
 Done with animations
 Done with ent files
 All resources deleted
--------------------------------------------------------
Exiting Physics Module
--------------------------------------------------------
--------------------------------------------------------
Exiting System Module
--------------------------------------------------------
--------------------------------------------------------
 Deleting game setup provided by user
- Deleting lowlevel stuff.
  Physics
  Sound
  Input
  Resources
  System
  Graphics
  Haptic