(01-10-2012, 12:33 AM)Your Computer Wrote: Floats are normally 32-bit decimals (if that confuses you, then just drop the "32-bit" adjective), though it is perfectly fine to use integers too. The best amount is up to you. Note, though, if you don't place an "f" at the end of a decimal number, the script will first consider it a double (a 64-bit float, which uses more memory than a float).
float num = 0.0f;
num = 5.1233045f;
num = 10;
How are these numbers then?
StartScreenShake(10, 5, 3, 3);
I want it to start as soon as he hits the area, last for about 10 seconds, and then fade out.