Tripication
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Insanity Events?
Hey guys Sorry for posting in here for something i could probably google in 10 minutes, but what is the Insanity even called when the player is look at an enemy, i want to put it into this.
SetInsanitySetEnabled("", true);
Once again, im sorry but this is the fastest way to find it and my internet has been capped :S
(This post was last modified: 01-30-2012, 10:55 AM by Tripication.)
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01-29-2012, 07:03 AM |
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flamez3
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RE: Insanity Events?
Kind of having a hard time understanding what you mean :3.
But this is all I found:
SetInsanitySetEnabled(string& asSet, bool abX);
Determines which InsanitySets are enabled.
asSet - the set
abX - enabled or not
Even though you have that in your OP, I dunno.
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01-29-2012, 08:48 AM |
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Tripication
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RE: Insanity Events?
ok, what is the asSet? how do i define what i want in asSet?
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01-29-2012, 08:57 AM |
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flamez3
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RE: Insanity Events?
Have no idea, haven't used it before :/
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01-29-2012, 09:04 AM |
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Tripication
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RE: Insanity Events?
Hmm. Seems no one has. Ok, another way around it. Is there any function that gives the same effect as when the player looks at an enemy?
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01-29-2012, 09:07 AM |
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Your Computer
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RE: Insanity Events?
I think SetInsanitySetEnabled() relates to misc/main_sanity_events.cfg.
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01-29-2012, 09:14 AM |
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