Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Script? Monster Run!
Loveridge Offline
Junior Member

Posts: 21
Threads: 8
Joined: Nov 2011
Reputation: 0
#1
Script? Monster Run!

Hello! Im working on a map where these lights turn on one by one. and when the last one turns on this monster spawns and comes towards you. Except he walks towards you for a few seconds. How can i make him start by sprinting? Thanks For any help you can give!

Joe - GamingFtLols
02-01-2012, 09:05 PM
Find
Measuring Offline
Member

Posts: 130
Threads: 16
Joined: Dec 2011
Reputation: 15
#2
RE: Script? Monster Run!

Hey, is this what you are looking for?
Try that one and see what happens Tongue

Spoiler below!
{
SetEntityActive("enemynamehere", true);
ShowEnemyPlayerPosition("enemynamehere);
}
(02-01-2012, 09:05 PM)Loveridge Wrote: Hello! Im working on a map where these lights turn on one by one. and when the last one turns on this monster spawns and comes towards you. Except he walks towards you for a few seconds. How can i make him start by sprinting? Thanks For any help you can give!

Joe - GamingFtLols


The Facility
Tenebris Lake
Killings In Altstadt
(This post was last modified: 02-01-2012, 09:33 PM by Measuring.)
02-01-2012, 09:32 PM
Find
Obliviator27 Offline
Posting Freak

Posts: 792
Threads: 10
Joined: Jul 2011
Reputation: 66
#3
RE: Script? Monster Run!

ShowEnemyPlayerPosition should make the monsters immediately run. Not 100% on that one, but fairly sure.

02-02-2012, 06:11 AM
Find
flamez3 Offline
Posting Freak

Posts: 1,281
Threads: 48
Joined: Apr 2011
Reputation: 57
#4
RE: Script? Monster Run!

(02-02-2012, 06:11 AM)Obliviator27 Wrote: ShowEnemyPlayerPosition should make the monsters immediately run. Not 100% on that one, but fairly sure.
Yep.

02-02-2012, 07:54 AM
Find
Loveridge Offline
Junior Member

Posts: 21
Threads: 8
Joined: Nov 2011
Reputation: 0
#5
RE: Script? Monster Run!

(02-02-2012, 07:54 AM)flamez3 Wrote:
(02-02-2012, 06:11 AM)Obliviator27 Wrote: ShowEnemyPlayerPosition should make the monsters immediately run. Not 100% on that one, but fairly sure.
Yep.
Thanks All (Y)
02-02-2012, 11:28 PM
Find




Users browsing this thread: 2 Guest(s)