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Water wheel!
Alento Offline
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#1
Water wheel!

Hey,

"I'm down in the sewers" Tongue and doing some stuff, and I got to a part that. I want a water wheel to spin.. and ofc make it stop when i do a specifically thing.

anyone know how to do it? I would be happy to hear! Smile

Peace!

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02-13-2012, 08:27 PM
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Prelauncher Offline
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Posts: 451
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#2
RE: Water wheel!

Are you talking about the water wheel in the main game? You might be in the wrong part of the forum Wink But anyways, what you want to do is find a machineroom of sorts with a bunch of levers, pull them so that the sound goes all slow and then you´ll need to find a pipe that you can pick up. Shove the pipe in the water wheel and voila! problem solved Smile

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02-13-2012, 09:05 PM
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Alento Offline
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#3
RE: Water wheel!

(02-13-2012, 09:05 PM)Prelauncher Wrote: Are you talking about the water wheel in the main game? You might be in the wrong part of the forum Wink But anyways, what you want to do is find a machineroom of sorts with a bunch of levers, pull them so that the sound goes all slow and then you´ll need to find a pipe that you can pick up. Shove the pipe in the water wheel and voila! problem solved Smile
haha ah.. no. i ment I was modding Wink And i want that wheel to spin ;D I doing CS, don't think i'm wrong? :S ^^


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02-13-2012, 09:07 PM
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Your Computer Offline
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#4
RE: Water wheel!

RotatePropToSpeed
StopPropMovement

Research: http://wiki.frictionalgames.com/hpl2/amn...ions#props

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02-13-2012, 09:07 PM
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Alento Offline
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Posts: 64
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Joined: Jan 2012
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#5
RE: Water wheel!

(02-13-2012, 09:07 PM)Your Computer Wrote: RotatePropToSpeed
StopPropMovement

Research: http://wiki.frictionalgames.com/hpl2/amn...ions#props
yeah.. i tried that, but it wont rotate.. I don't even know what's the callback should say :/ i mean, like "AddUseItem . .blablabla" Don't know :/

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02-13-2012, 10:03 PM
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#6
RE: Water wheel!

Enable static physics for the water wheel. For the relative callback, research the entire article i linked to.

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02-13-2012, 10:21 PM
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