nemesis567 
 
 
		
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RE: Amnesia - Welcome to Rapture? - unfinished- 
			 
			
				Draiter, to say that you must be new to game development because everyone knows that copyrighting can become a problem. If he isn't certain of that he shouldn't ever use that content without permission. By doing it, not only will he remove any possibility of using this mod in his curriculum as well as he will be commiting a crime. Certain things are not as simple as they look from the outside. I appreciate his effort, and it would BE awesome if he could build up such an idea... but without using copyrighted content. 
			 
			
			
 
 Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it. 
 
			
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	| 04-22-2012, 02:28 PM  | 
	
		
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		Skashi 
 
 
		
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RE: Amnesia - Welcome to Rapture? - unfinished- 
			 
			
				 (04-22-2012, 02:28 PM)nemesis567 Wrote:  Draiter, to say that you must be new to game development because everyone knows that copyrighting can become a problem. If he isn't certain of that he shouldn't ever use that content without permission. By doing it, not only will he remove any possibility of using this mod in his curriculum as well as he will be commiting a crime. Certain things are not as simple as they look from the outside. I appreciate his effort, and it would BE awesome if he could build up such an idea... but without using copyrighted content. but it's the same 
 
there are a lot of stories with musics /modells and sounds with no others permission
 
don't know why the most are stepping on my stories 
 
but thx for this compliment, 
i was just inspired of bioshock, this will be the last rulebreeacker   
			 
			
			
			
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	| 04-22-2012, 02:35 PM  | 
	
		
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		nemesis567 
 
 
		
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RE: Amnesia - Welcome to Rapture? - unfinished- 
			 
			
				Also, if you are interested in the development of such game, I highly advise you to look at UDK. 
			 
			
			
 
 Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it. 
 
			
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	| 04-22-2012, 02:40 PM  | 
	
		
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		Baltazaro 
 
 
		
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RE: Amnesia - Welcome to Rapture? - unfinished- 
			 
			
				
   (04-21-2012, 05:31 PM)andyrockin123 Wrote:  The models in this look really good, did you make them yourself or convert them from the actual bioshock game? Either way, has really good potential, its up to your imagination to fulfill it! Keep on going!  Sorry for replying to this, but I can't seem to be able to reply to the actual CS post. For my part, this seems like an awesome Custom Story and I would love to play it.    
 
 (04-22-2012, 03:43 PM)Baltazaro Wrote:   (04-21-2012, 05:31 PM)andyrockin123 Wrote:  The models in this look really good, did you make them yourself or convert them from the actual bioshock game? Either way, has really good potential, its up to your imagination to fulfill it! Keep on going!  Sorry for replying to this, but I can't seem to be able to reply to the actual CS post. For my part, this seems like an awesome Custom Story and I would love to play it.    
 
Whoops. Didn't mean to post an angry face.   
			 
			
			
			
				
(This post was last modified: 04-22-2012, 03:44 PM by Baltazaro.)
 
				
			 
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	| 04-22-2012, 03:43 PM  | 
	
		
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		Macetrow 
 
 
		
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RE: Amnesia - Welcome to Rapture? - unfinished- 
			 
			
				Seems like a pretty good map, can't wait for the release.
			 
			
			
			
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	| 04-22-2012, 07:16 PM  | 
	
		
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		Danny Boy 
 
 
		
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RE: Amnesia - Welcome to Rapture? - unfinished- 
			 
			
				dude... this is the weirdest mix of interesting content and incredibly bad level design/ lighting design i have ever seen on this forum .______. 
			 
			
			
			
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	| 04-22-2012, 10:38 PM  | 
	
		
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		nemesis567 
 
 
		
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RE: Amnesia - Welcome to Rapture? - unfinished- 
			 
			
				The lighting is easy toe xplain if he uses Bioshock models. UDK has a unique shader, and by such, unique normal/depth/specular... maps.  
			 
			
			
 
 Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it. 
 
			
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	| 04-22-2012, 10:41 PM  | 
	
		
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		Nickshrike 
 
 
		
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RE: Amnesia - Welcome to Rapture? - unfinished- 
			 
			
				 (04-22-2012, 10:38 PM)Danarogon Wrote:  dude... this is the weirdest mix of interesting content and incredibly bad level design/ lighting design i have ever seen on this forum .______. What's so bad about the level design?
			  
			
			
			
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	| 04-23-2012, 01:48 PM  | 
	
		
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		Traggey 
 
 
		
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RE: Amnesia - Welcome to Rapture? - unfinished- 
			 
			
				 (04-22-2012, 12:07 PM)spukrian Wrote:   (04-21-2012, 09:12 PM)Traggey Wrote:  Most custom stories which uses ''ripped models'' are models from Penumbra, which isn't illegal because HPL1 is open source, it's free for anyone to use and it's a product by FG themselves. Yes, Penumbra is open source, but AFAIK the models are not included in that package, which technically makes stories with ripped Penumbra models illegal. Very true that. *nod*
			  
			
			
			
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	| 04-23-2012, 01:52 PM  | 
	
		
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		nemesis567 
 
 
		
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RE: Amnesia - Welcome to Rapture? - unfinished- 
			 
			
				 (04-23-2012, 01:52 PM)Traggey Wrote:   (04-22-2012, 12:07 PM)spukrian Wrote:   (04-21-2012, 09:12 PM)Traggey Wrote:  Most custom stories which uses ''ripped models'' are models from Penumbra, which isn't illegal because HPL1 is open source, it's free for anyone to use and it's a product by FG themselves. Yes, Penumbra is open source, but AFAIK the models are not included in that package, which technically makes stories with ripped Penumbra models illegal. Very true that. *nod* 
Yes, but you MUST remember that Tanshaydar's use of them(I think he was the first user(at least intensively)) had FG's permission. FG authorized the use of these models, so there's nothing else to discuss on that.
			  
			
			
 
 Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it. 
 
			
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	| 04-23-2012, 02:21 PM  | 
	
		
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