Hardarm
Posting Freak
Posts: 891
Threads: 39
Joined: Apr 2011
Reputation:
43
|
RE: Amnesia: A Machine For Pigs Discussion
(06-21-2012, 05:44 AM)palistov Wrote: Aw man! They're delaying AAMFP to ensure we get a genuinely awesome Amnesia experience. That's bullshit!
/sarcasm Oh no! You're the only one who has noticed it
/sarcasm
Anyways, will we continue to post here after it's released? Biggest thread in history ^^ so people can read the changes by the time and the reactions to the ARG!
listen to boards of canada
(This post was last modified: 06-21-2012, 10:26 AM by Hardarm.)
|
|
06-21-2012, 10:23 AM |
|
wubwub
Banned
Posts: 190
Threads: 5
Joined: Jun 2012
|
RE: Amnesia: A Machine For Pigs Discussion
|
|
06-21-2012, 02:32 PM |
|
BrooksyFC
Senior Member
Posts: 329
Threads: 11
Joined: Jul 2011
Reputation:
6
|
RE: Amnesia: A Machine For Pigs Discussion
(06-21-2012, 02:32 PM)wubwub Wrote: HEY GUYS I FOUND THE VIDEO! http://www.youtube.com/watch?v=4CagMNLxa9M Your a tad bit late on that. Go back about 15 pages.
Think A Little, Change A Lot
|
|
06-21-2012, 03:19 PM |
|
nofsky
Senior Member
Posts: 423
Threads: 13
Joined: Sep 2008
Reputation:
1
|
RE: Amnesia: A Machine For Pigs Discussion
Good they are delaying it. I have been a bit concerned they wouldn't be able to make the best game they could since they haven't been working on it that long (since late last year?). While a Halloween release would be nice I'd prefer they make a perfect game instead of rushing to meet a release date.
|
|
06-21-2012, 05:24 PM |
|
miciek
Junior Member
Posts: 2
Threads: 0
Joined: May 2012
Reputation:
0
|
RE: Amnesia: A Machine For Pigs Discussion
Exacly, better to give them more time to make even better game than to spam them about release date.
|
|
06-21-2012, 05:39 PM |
|
SonOfLiberty796
Senior Member
Posts: 371
Threads: 39
Joined: Aug 2011
Reputation:
2
|
RE: Amnesia: A Machine For Pigs Discussion
So I'm guessing some of us have both a happy and disappointed mood? :p
Happy because now you know they are working on it very hard and (hopefully, but SURELY) will make it amazing. But disappointed because you don't wanna wait :p
Eh, it'll be worth the wait. Besides, (off topic) I can be busy with RE6 along with other games coming out soon in the fall, so that'll kill some time (/off topic)
However, do you guys think they'll release a demo again, like the last Amnesia?
|
|
06-21-2012, 06:35 PM |
|
reehone
Junior Member
Posts: 11
Threads: 1
Joined: Jan 2012
Reputation:
0
|
RE: Monsters of Amnesia: A Machine for Pigs
(06-21-2012, 03:18 AM)The Rock Worm Wrote: (06-16-2012, 08:41 AM)cantremember Wrote: (06-16-2012, 06:42 AM)kman Wrote: (06-16-2012, 06:00 AM)Macgyverthehero Wrote: Whoa, whoa, slow down. Your saying that the monsters in ATTD (Amnesia: The Dark Descent) Have health? I thought the monsters of ATTD were invincible and only the monsters in the penumbra games had health only! Actually they do have health, but you basically have to hit them enough times at such a speed that it's pretty much impossible to do it by hitting them with a box or something (though it can happen if they glitch into another entity and they start glitching into each other). If you manage to do the impossible and kill a brute or grunt, what happens? Do they have an animation for dying? I'm not sure what would happen. Since he doesn't have a death animation I'm not sure if it would just glitch and be a hollogram (standing still) or what. That is assuming we can find something to kill it with. http://www.youtube.com/watch?v=3_DY8glbI1c
I think this is what happens when the monsters die, unless this is a separate glitch. Maybe this only happens when this many objects collide with a monster?
|
|
06-21-2012, 07:16 PM |
|
Spectrasonic
Junior Member
Posts: 2
Threads: 0
Joined: Jun 2012
Reputation:
0
|
RE: Amnesia: A Machine For Pigs Discussion
Okay. I'm ready to wait half-year for better Amnesia. So many great games in early 2013. Amnesia is the most anticipated horror of 2013 for me!
|
|
06-21-2012, 07:58 PM |
|
The Rock Worm
Senior Member
Posts: 714
Threads: 83
Joined: Nov 2011
Reputation:
16
|
RE: Monsters of Amnesia: A Machine for Pigs
(06-21-2012, 07:16 PM)reehone Wrote: (06-21-2012, 03:18 AM)The Rock Worm Wrote: (06-16-2012, 08:41 AM)cantremember Wrote: (06-16-2012, 06:42 AM)kman Wrote: (06-16-2012, 06:00 AM)Macgyverthehero Wrote: Whoa, whoa, slow down. Your saying that the monsters in ATTD (Amnesia: The Dark Descent) Have health? I thought the monsters of ATTD were invincible and only the monsters in the penumbra games had health only! Actually they do have health, but you basically have to hit them enough times at such a speed that it's pretty much impossible to do it by hitting them with a box or something (though it can happen if they glitch into another entity and they start glitching into each other). If you manage to do the impossible and kill a brute or grunt, what happens? Do they have an animation for dying? I'm not sure what would happen. Since he doesn't have a death animation I'm not sure if it would just glitch and be a hollogram (standing still) or what. That is assuming we can find something to kill it with. http://www.youtube.com/watch?v=3_DY8glbI1c
I think this is what happens when the monsters die, unless this is a separate glitch. Maybe this only happens when this many objects collide with a monster? Wow! Great find! That's probably the BEST example of what would happen. I've never seen that bug before. Was that you playing in that video?
|
|
06-21-2012, 08:06 PM |
|
Damascus Rose
Posting Freak
Posts: 1,107
Threads: 22
Joined: Mar 2012
Reputation:
24
|
RE: Amnesia: A Machine For Pigs Discussion
(06-21-2012, 05:39 AM)chocomamey Wrote: I would like to see in AAMFP something related to the natural environment like cats or black birds ..or maybe like in the movie the changeling .. a little ball falling downstairs and little unexplained things like that where you feel trapped with no sense of seeing the light of wellness There is an anteater in the game
|
|
06-21-2012, 09:51 PM |
|
|