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		| Luis   Frictional Games
 
 Posts: 280
 Threads: 19
 Joined: Jun 2006
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			|  OpenAL Compatibility Test 
 
				Hi all. This thread is aimed to help all those who have problems with OpenAL.This is a little test that looks for available OpenAL devices in the system. Just unzip the contents of the archive, run the 'OpenALCompatTest.exe' file, and then upload the 'OpenALCompatTest.log' generated by the program.
 Also, don't forget to state your computer specifications and a description of your problem (like errors returned)
 
 I think I've already figured out what's wrong, but I want you to try the test just to make sure.
 
 Remember that you must have OpenAL installed on your computer before running the test, otherwise it will return an error.
 
 Cheers.
 
 EOF |  |  
	| 02-15-2008, 06:42 PM |  |  
	
		| dikh   Junior Member
 
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 Joined: Feb 2008
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			|  RE: OpenAL Compatibility Test 
 
				OpenAL Compatibility Test running...Using OpenAL implementation version: 1.1
 Checking ALC_ENUMERATE_ALL_EXT extension support...not present.
 Checking ALC_ENUMERATION_EXT extension support...present
 Devices found:
 - NVIDIA® nForce Audio
 - Generic Hardware
 - Generic Software
 Running AL Tests now
 
 -----------------------
 
 Running test for device: NVIDIA® nForce Audio
 Succeeded at opening device: NVIDIA® nForce Audio
 Creating context with output frequency 48000...
 Playing sample...
 
 -----------------------
 
 Running test for device: Generic Hardware
 Succeeded at opening device: Generic Hardware
 Creating context with output frequency 48000...
 Playing sample...
 
 -----------------------
 
 Running test for device: Generic Software
 Succeeded at opening device: Generic Software
 Creating context with output frequency 48000...
 Playing sample...
 
 Running Wrapper Tests now
 
 -----------------------
 
 Running test for device: NVIDIA® nForce Audio
 Succeeded at opening device: NVIDIA® nForce Audio
 Playing sample...
 
 -----------------------
 
 Running test for device: Generic Hardware
 Succeeded at opening device: Generic Hardware
 Playing sample...
 
 -----------------------
 
 Running test for device: Generic Software
 Succeeded at opening device: Generic Software
 Playing sample...
 Done.
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	| 02-15-2008, 10:13 PM |  |  
	
		| Luis   Frictional Games
 
 Posts: 280
 Threads: 19
 Joined: Jun 2006
 Reputation: 
9
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			|  RE: OpenAL Compatibility Test 
 
				dikh, try this: in your "My documents" folder there must be some "Penumbra\Black Plague\" folder. In this folder you will find a file called 'settings.cfg'. Open it with a text editor and add the parameter ForceGeneric="true" under the "Sound" tag. Then try to run the game.If this doesn't work, set the UseHardware parameter to "false".
 
 EOF |  |  
	| 02-16-2008, 09:44 AM |  |  
	
		| dikh   Junior Member
 
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 Joined: Feb 2008
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			|  RE: OpenAL Compatibility Test 
 
				I don't find something like Penumbra or Black Plague in Documents and Settings....
 
 My C: is NTFS, and I think - maybe Penubra doesn't have friendshpi with ntfs???
 
				
(This post was last modified: 02-16-2008, 02:11 PM by aprevo.)
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	| 02-16-2008, 02:10 PM |  |  
	
		| F@ruk   Junior Member
 
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			|  RE: OpenAL Compatibility Test 
 
				OpenAL Compatibility Test running...Using OpenAL implementation version: 1.1
 Checking ALC_ENUMERATE_ALL_EXT extension support...present
 Devices found:
 - Generic Hardware on SB Live! Audio [C000]
 - Generic Software on SB Live! Audio [C000]
 Running AL Tests now
 
 -----------------------
 
 Running test for device: Generic Hardware on SB Live! Audio [C000]
 Succeeded at opening device: Generic Hardware on SB Live! Audio [C000]
 Creating context with output frequency 48000...
 Playing sample...
 
 -----------------------
 
 Running test for device: Generic Software on SB Live! Audio [C000]
 Succeeded at opening device: Generic Software on SB Live! Audio [C000]
 Creating context with output frequency 48000...
 Playing sample...
 
 Running Wrapper Tests now
 
 -----------------------
 
 Running test for device: Generic Hardware on SB Live! Audio [C000]
 Succeeded at opening device: Generic Hardware on SB Live! Audio [C000]
 Playing sample...
 
 -----------------------
 
 Running test for device: Generic Software on SB Live! Audio [C000]
 Succeeded at opening device: Generic Software on SB Live! Audio [C000]
 Playing sample...
 Done.
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	| 02-16-2008, 03:53 PM |  |  
	
		| Luis   Frictional Games
 
 Posts: 280
 Threads: 19
 Joined: Jun 2006
 Reputation: 
9
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			|  RE: OpenAL Compatibility Test 
 
				dikh Wrote:I don't find something like Penumbra or Black Plague in Documents and Settings....
 
 My C: is NTFS, and I think - maybe Penubra doesn't have friendshpi with ntfs???
 
If your username is "dikh", your "My documents" folder path should be something like "C:\Documents and settings\dikh\My documents". You should find your Penumbra folder there.
 
F@ruk, what kind of problem are you having?
			 
 EOF |  |  
	| 02-16-2008, 04:15 PM |  |  
	
		| Thomas   Frictional Games
 
 Posts: 2,634
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 Joined: Apr 2006
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			|  RE: OpenAL Compatibility Test 
 
				Luis:Is settings created when the OpenAL crash happens? If not he want to cahnge the default_settings cfg in redist/config
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	| 02-16-2008, 04:17 PM |  |  
	
		| dikh   Junior Member
 
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 Joined: Feb 2008
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			|  RE: OpenAL Compatibility Test 
 
				No! There is no "Penumbra"* in "C:\Documents and Settings\" // only in Star Menu... I think MyDoc\Penumbrs apper after game start, but in my case I don't start a game...
 *I search it...
 
				
(This post was last modified: 02-16-2008, 06:37 PM by aprevo.)
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	| 02-16-2008, 06:29 PM |  |  
	
		| redmage13   Junior Member
 
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 Joined: Feb 2008
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0
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			|  RE: OpenAL Compatibility Test 
 
				OpenAL Compatibility Test running...Using OpenAL implementation version: 1.1
 Checking ALC_ENUMERATE_ALL_EXT extension support...present
 Devices found:
 Running AL Tests now
 
 Running Wrapper Tests now
 Done.
 
 
 For the record, the problem I have is the
 "FATAL ERROR
 Failed! Check your OpenAL installation"
 error on startup. I'm going to try the .cfg editing suggestion now.
 
 EDIT: Shoot, still doesn't work. I'm going to try uninstalling and deleting all the OAL and Penumbra stuff. >_<
 
 EDIT2: Still not working... It may be useful to tell you guys what led up to this...
 
 I installed the game with all the default settings, fired it up, and lowered the graphical settings and did something in the audio settings as well. I completed the tutorial, and decided to try running the game at the high texture detail level instead of medium. I set it to high, and exited the game. When I tried to start it again, I got the error for the first time.
 
				
(This post was last modified: 02-16-2008, 10:41 PM by schreinon.)
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	| 02-16-2008, 10:08 PM |  |  
	
		| srothman125   Junior Member
 
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 Joined: Feb 2008
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			|  RE: OpenAL Compatibility Test 
 
				When I tried to run your app I got the following:
 "This application has failed to start because MSVCP71.dll was not found.  re-installing the application may fix this problem"
 
 any ideas?
 
 EDIT:
 I got the test working and here are my results:
 
 OpenAL Compatibility Test running...
 Using OpenAL implementation version: 1.1
 Checking ALC_ENUMERATE_ALL_EXT extension support...not present.
 Checking ALC_ENUMERATION_EXT extension support...present
 Devices found:
 - Generic Hardware
 - Generic Software
 Running AL Tests now
 
 -----------------------
 
 Running test for device: Generic Hardware
 Succeeded at opening device: Generic Hardware
 Creating context with output frequency 48000...
 Playing sample...
 
 -----------------------
 
 Running test for device: Generic Software
 Succeeded at opening device: Generic Software
 Creating context with output frequency 48000...
 Playing sample...
 
 Running Wrapper Tests now
 
 -----------------------
 
 Running test for device: Generic Hardware
 Succeeded at opening device: Generic Hardware
 Playing sample...
 
 -----------------------
 
 Running test for device: Generic Software
 Succeeded at opening device: Generic Software
 Playing sample...
 Done.
 
				
(This post was last modified: 02-17-2008, 05:26 AM by felixthecat.)
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	| 02-17-2008, 05:21 AM |  |  |