Theforgot3n1
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Insanity Area CS Setup
Hello.
So I'm using the insanity areas on my maps. The problem is however that I can't modify the redist > misc > main_sanity_events.cfg, without doing a FC.
I tried putting main_sanity_events.cfg into my CS folder, and then into misc > main_sanity_events.cfg, but that didn't do anything it seems like.
The question: Can I somehow arrange my own main_sanity_events.cfg for a CS?
Anyone with knowledge on this? I've been looking around a bit about insanity areas but surprisingly few are paying attention to it's use. Especially for FC:s and such.
(This post was last modified: 08-10-2012, 04:57 AM by Theforgot3n1.)
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08-09-2012, 07:07 PM |
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Adny
Posting Freak
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RE: Insanity Area CS Setup
I think you can use the function:
SetInsanitySetEnabled(string& asSet, bool abX);
Use the name of the sanity event inside the .cfg file as the string (i.e. "Bugs_Single", "Particles_Flies_Long1", etc).
For the record, I've never tried/tested this, but I think it will work.
Hope that helped.
I rate it 3 memes.
(This post was last modified: 08-09-2012, 07:12 PM by Adny.)
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08-09-2012, 07:11 PM |
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Theforgot3n1
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Posts: 192
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Joined: Apr 2012
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RE: Insanity Area CS Setup
Oh I see. Will try that out. Marking as solved for now. Thanks! xD
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08-10-2012, 04:57 AM |
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