tokugawa1
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music error
When i launch my map i get an error that says:
main (11,1) ERR: No matching signatures to "PlayMusic(string@&in,string@&in,const bool, const double, const uint, const bool)
Here is my script:
void OnStart()
{
AddEntityCollideCallback("Player", "CheapScare", "MonsterFunction", true, 1);
AddEntityCollideCallback("Player", "ScriptArea_1", "MonsterFunction_two", true, 1);
AddUseItemCallback("", "key_study_1", "castle_4","UsedKeyOnDoor", true);
AddEntityCollideCallback("Player", "Music_1", "PlayMusic", true, 1);
}
void PlayMusic(string&in asParent, string &in asChild, int alState)
{
PlayMusic("", "scary.snt", true, 0.0, 2, 0, true);
}
void MonsterFunction(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("servant_brute_1", true);
AddEnemyPatrolNode("servant_brute_1", "PathNodeArea_1", 0, "");
AddEnemyPatrolNode("servant_brute_1", "PathNodeArea_2", 0, "");
AddEnemyPatrolNode("servant_brute_1", "PathNodeArea_3", 0, "");
AddEnemyPatrolNode("servant_brute_1", "PathNodeArea_4", 0, "");
AddEnemyPatrolNode("servant_brute_1", "PathNodeArea_5", 0, "");
}
void MonsterFunction_two(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("servant_grunt_1", true);
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_6", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_7", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_8", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_9", 0, "");
}
void UsedKeyOnDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("castle_4", false, true);
PlaySoundAtEntity("", "unlock_door", "castle_4", 0.0f, false);
RemoveItem("key_study_1");
}
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08-20-2012, 08:20 PM |
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lolmaster
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RE: music error
.snt is for sounds. You cannot use PlayMusic on a sound file.
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08-20-2012, 08:20 PM |
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tokugawa1
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RE: music error
(08-20-2012, 08:20 PM)lolmaster Wrote: .snt is for sounds. You cannot use PlayMusic on a sound file. i changed that to "music.ogg" and i still have the same problem
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08-20-2012, 08:26 PM |
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Robby
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RE: music error
(08-20-2012, 08:26 PM)tokugawa1 Wrote: (08-20-2012, 08:20 PM)lolmaster Wrote: .snt is for sounds. You cannot use PlayMusic on a sound file. i changed that to "music.ogg" and i still have the same problem Try taking the ".ogg" away. If it doesn't work, put it back, then restart the game.
Infrequently active. Don't expect an immediate response. Best to contact me at a different locale. If I create a thread, expect me to be quite active.
(This post was last modified: 08-20-2012, 08:29 PM by Robby.)
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08-20-2012, 08:28 PM |
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Your Computer
SCAN ME!
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RE: music error
(This post was last modified: 08-20-2012, 08:34 PM by Your Computer.)
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08-20-2012, 08:34 PM |
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tokugawa1
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RE: music error
(08-20-2012, 08:28 PM)Nemet Robert Wrote: (08-20-2012, 08:26 PM)tokugawa1 Wrote: (08-20-2012, 08:20 PM)lolmaster Wrote: .snt is for sounds. You cannot use PlayMusic on a sound file. i changed that to "music.ogg" and i still have the same problem Try taking the ".ogg" away. If it doesn't work, put it back, then restart the game. still not working
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08-20-2012, 08:36 PM |
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Mackiiboy
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RE: music error
As YC said, "PlayMusic takes only one string", which means, you can't have two of them.
Remove the red-marked string from PlayMusic:
PlayMusic("", "scary.ogg", true, 0.0, 2, 0, true);
It should be:
PlayMusic("scary.ogg", true, 0.0, 2, 0, true);
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08-20-2012, 08:43 PM |
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tokugawa1
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08-20-2012, 08:45 PM |
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Adny
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RE: music error
Your volume is set at 0, try putting it to 1.0f.
I rate it 3 memes.
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08-20-2012, 08:46 PM |
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tokugawa1
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RE: music error
(08-20-2012, 08:46 PM)andyrockin123 Wrote: Your volume is set at 0, try putting it to 1.0f. still not working. Well the audio file was mp3 and i changed it to .ogg does that make any difference?
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08-20-2012, 08:54 PM |
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