(08-27-2012, 01:51 AM)Hirnwirbel Wrote: Last thing I can think of is that you have too many joint influences per vertex. Shouldn't be a problem if you only have one joint but who knows. When smooth binding click on the options box to the right of the name and make sure max. influences is set to 1.
If that doesn't fix it I'm afraid I can't help you any further. Either your file is broken or the export plugin or your model viewer. Only thing you can do is search for the problem systematically, for example by opening a new maya file, skinning a simple cube to a joint and trying to import that. If it works the problem lies in your file, if it doesn't it's either the plugin or the model viewer...
Max influence was set to 5 maybe that was the problem
I re-exported it after it changed it to 1 (still got the warning: Null not supported by collada Node Tour_chemise will lose its geometric information. the node transforms will be saved ) i'm now going to attempt to open it in the model viewer
(08-27-2012, 10:23 AM)Hirnwirbel Wrote: No, you didn't do anything wrong, except for the fact that you forgot to skin your mesh to the joint. (which shouldn't be the cause of your problem) Like I said your mesh file is probably broken in some way and you should export a testfile with nothing but a simple cube skinned a single joint to determine if that is the case.
Just out of curiosity, how many triangles does your mesh have? Its the Number you can see under "Tris" in Maya in the top left corner of the screen. (If there are no numbers visible in your viewport, activate Display>Heads up display> poly count.)
It says
Verts: 9222 9192 0
Edges: 26990 263930 0
Faces: 17860 0 0
Tris: 17860 0 0
UVs: 9805 0 0
It also still crashed in the modelviewer after i changed it max influences from 5 to 1