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Problem with importing blender model to my level editor
robo Offline
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#1
Problem with importing blender model to my level editor

Problem with importing blender model to my level editor

Hey!
So when I first export my model to dae format everything seems okey and when I open the model in Model viewer everything is nice and clean.
Here is a picture of it!


[Image: T4WGah.png?1]


But when add the entity to level editor my entity is invisible.

[Image: 9XUFHh.png?1]

Why is this happening?

Regards robo / syltpasta
(This post was last modified: 10-02-2012, 10:23 PM by robo.)
10-02-2012, 10:21 PM
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Statyk Offline
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#2
RE: Problem with importing blender model to my level editor

You need to apply a texture to the model from the same location you are exporting the model to. Also, if you export it, then move the texture, it's going to cause issues as well.
10-03-2012, 12:03 AM
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The chaser Offline
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#3
RE: Problem with importing blender model to my level editor

The model is still in there, I assume the level editor doesn't find the textures. Is the .mat file with it's .dds in the entities folder, in the /entities/whateverfolder/?

Try putting it in-game (yes, invisible) so you can see if it collides.

Weird error, though. Sad

THE OTHERWORLD (WIP)
[Image: k6vbdhu]

Aculy iz dolan.
10-03-2012, 06:43 AM
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robo Offline
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#4
RE: Problem with importing blender model to my level editor

Ah, I fixed it!
The problem occur when you scaled it down in the model editor.
So I need to have the exact model size inside blender next time building I guess^^

Thanks anyways guys!
10-03-2012, 11:42 AM
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Acies Offline
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#5
RE: Problem with importing blender model to my level editor

Just out of curiosity; try exporting a texture with mipmaps and see if that solves the issue. The .dds exporter has such an option.

[Image: mZiYnxe.png]


10-03-2012, 11:52 AM
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