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Custom Sounds
39Games Offline
Junior Member

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#1
Custom Sounds

I have made custom sounds for the brute, changed the directory in the .snt files to: custom_stories/Custom Story/sounds/enemy/brute/
and it doesnt work... it plays the original sounds, am i doing something wrong?
also the name of my custom story has spaces in it incase that could be the problem

01-31-2013, 10:40 AM
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The chaser Offline
Posting Freak

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#2
RE: Custom Sounds

You have to edit the .ent file of the brute in order to make it work:

Open the model editor. Then, open the brute entity. Go to the UserDefinedVariables and Animations: There are a lot of sounds there. Change the names for your own sounds.

THE OTHERWORLD (WIP)
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Aculy iz dolan.
01-31-2013, 02:04 PM
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39Games Offline
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#3
RE: Custom Sounds

Well I have already tried that but I edited the .ent file in notepad++

01-31-2013, 02:24 PM
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FlawlessHappiness Offline
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#4
RE: Custom Sounds

You should probably try to use the model editor.

Trying is the first step to success.
01-31-2013, 02:29 PM
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Your Computer Offline
SCAN ME!

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#5
RE: Custom Sounds

Note: Custom story files are considered secondary to the original files. The game will always pick the original file where the custom story file has the same file name.

Tutorials: From Noob to Pro
01-31-2013, 04:21 PM
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39Games Offline
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Posts: 48
Threads: 14
Joined: Jan 2013
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#6
RE: Custom Sounds

yeah i did that, and it thinks that I didn't edit it at all... I play the sounds from the custom story folder and it plays original

02-01-2013, 06:15 AM
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