PutraenusAlivius
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RE: In Ruins (Full Conversion)
Is it just me or the doors at the third screenshot looks really~ thin?
"Veni, vidi, vici."
"I came, I saw, I conquered."
02-28-2013, 03:59 PM
Brosive
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RE: In Ruins (Full Conversion)
(02-28-2013, 03:59 PM) JustAnotherPlayer Wrote: Is it just me or the doors at the third screenshot looks really~ thin?
I'm pretty sure we were all thinking that. I'm not good with criticizing maps, but that was the first thing I noticed.
02-28-2013, 04:05 PM
PutraenusAlivius
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RE: In Ruins (Full Conversion)
(02-28-2013, 04:05 PM) Brosive Wrote: (02-28-2013, 03:59 PM) JustAnotherPlayer Wrote: Is it just me or the doors at the third screenshot looks really~ thin?
I'm pretty sure we were all thinking that. I'm not good with criticizing maps, but that was the first thing I noticed.
We all did. Anyway, how to make a phonograph to make sounds? Just wondering. And don't look at my signature.
"Veni, vidi, vici."
"I came, I saw, I conquered."
02-28-2013, 04:07 PM
NaxEla
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RE: In Ruins (Full Conversion)
(02-28-2013, 04:05 PM) Brosive Wrote: (02-28-2013, 03:59 PM) JustAnotherPlayer Wrote: Is it just me or the doors at the third screenshot looks really~ thin?
I'm pretty sure we were all thinking that. I'm not good with criticizing maps, but that was the first thing I noticed.
Yes, we know about the door
Don't worry, we'll fix it
02-28-2013, 08:09 PM
Unearthlybrutal
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RE: In Ruins (Full Conversion)
The screenshots looks so really f***ing good.
I really like messy maps like these!
03-10-2013, 11:44 AM
The chaser
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RE: In Ruins (Full Conversion)
The doors aren't thin, is just the shadows affecting the door.
THE OTHERWORLD (WIP)
Aculy iz dolan.
03-10-2013, 12:34 PM
NaxEla
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RE: In Ruins (Full Conversion)
Here's a screenshot for you guys.
Also, look forward to some original music
04-03-2013, 03:47 AM
PutraenusAlivius
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RE: In Ruins (Full Conversion)
Add a blue-ish pointlight in there. Blue at window, but dark at corridor. Wat da fucq?
"Veni, vidi, vici."
"I came, I saw, I conquered."
04-03-2013, 02:32 PM
quicksilver89
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RE: In Ruins (Full Conversion)
There is definitely some finetuning needed in this part of the map. Indeed, there are barely any decals as for now. Cobwebs, pebbles, dirt, a lot is yet to be added
04-03-2013, 04:16 PM
quicksilver89
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RE: In Ruins (Full Conversion)
Here it is!
Attached Files
cellarscreen.jpg (Size: 80.85 KB / Downloads: 203)
04-08-2013, 05:52 PM