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Level Editor Help Custom entities! [HELP]
callenord Offline
Junior Member

Posts: 8
Threads: 3
Joined: Mar 2012
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#1
Custom entities! [HELP]

Hi! Big Grin
I am right now making a full conversion custom story. I am done with making it a full conversion, but how do i put the custom entities i have made into the level editor? I mean like, on your full conversion folder there is a "entities" folder. I put custom entities in there, but how do i put them in the level?

Please help me. Blush
Thanks!
04-30-2013, 01:10 PM
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PutraenusAlivius Offline
Posting Freak

Posts: 4,713
Threads: 75
Joined: Dec 2012
Reputation: 119
#2
RE: Custom entities! [HELP]

Here how I would do it.

1. Create an entity. It doesn't matter what it is.
2. Change the path of the entity in the LevEditor to the path of your entity in /FC/entities/
3. Rename it.
4. ???
5. PROFIT

"Veni, vidi, vici."
"I came, I saw, I conquered."
04-30-2013, 01:14 PM
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callenord Offline
Junior Member

Posts: 8
Threads: 3
Joined: Mar 2012
Reputation: 0
#3
RE: Custom entities! [HELP]

(04-30-2013, 01:14 PM)JustAnotherPlayer Wrote: Here how I would do it.

1. Create an entity. It doesn't matter what it is.
2. Change the path of the entity in the LevEditor to the path of your entity in /FC/entities/
3. Rename it.
4. ???
5. PROFIT

yes. But when i open the level again, it's gone and i get an error:
"Found some errors while loading file. Check log for details. File index out of bounds!"
04-30-2013, 01:19 PM
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PutraenusAlivius Offline
Posting Freak

Posts: 4,713
Threads: 75
Joined: Dec 2012
Reputation: 119
#4
RE: Custom entities! [HELP]

(04-30-2013, 01:19 PM)callenord Wrote:
(04-30-2013, 01:14 PM)JustAnotherPlayer Wrote: Here how I would do it.

1. Create an entity. It doesn't matter what it is.
2. Change the path of the entity in the LevEditor to the path of your entity in /FC/entities/
3. Rename it.
4. ???
5. PROFIT

yes. But when i open the level again, it's gone and i get an error:
"Found some errors while loading file. Check log for details. File index out of bounds!"
Insert a directory to your FC folder in the resources.cfg. The one you owned, not the mods.

"Veni, vidi, vici."
"I came, I saw, I conquered."
04-30-2013, 01:34 PM
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FurtherGames Offline
Member

Posts: 72
Threads: 23
Joined: Apr 2013
Reputation: 1
#5
RE: Custom entities! [HELP]

(04-30-2013, 01:14 PM)JustAnotherPlayer Wrote: Here how I would do it.

1. Create an entity. It doesn't matter what it is.
2. Change the path of the entity in the LevEditor to the path of your entity in /FC/entities/
3. Rename it.
4. ???
5. PROFIT

I recently downloaded three custom monsters on this site. When I download them all I have is a .dae file and a jpg picture of the enemy
05-06-2013, 01:56 PM
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Statyk Offline
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Posts: 4,390
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#6
RE: Custom entities! [HELP]

What monsters did you download?
05-06-2013, 05:38 PM
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PutraenusAlivius Offline
Posting Freak

Posts: 4,713
Threads: 75
Joined: Dec 2012
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#7
RE: Custom entities! [HELP]

(05-06-2013, 01:56 PM)FurtherGames Wrote:
(04-30-2013, 01:14 PM)JustAnotherPlayer Wrote: Here how I would do it.

1. Create an entity. It doesn't matter what it is.
2. Change the path of the entity in the LevEditor to the path of your entity in /FC/entities/
3. Rename it.
4. ???
5. PROFIT

I recently downloaded three custom monsters on this site. When I download them all I have is a .dae file and a jpg picture of the enemy

What monster? It's plausible that said model is not done yet and need other things. Give me the .dae file.

"Veni, vidi, vici."
"I came, I saw, I conquered."
05-07-2013, 07:21 AM
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