callenord
Junior Member
Posts: 8
Threads: 3
Joined: Mar 2012
Reputation:
0
|
Custom entities! [HELP]
Hi!
I am right now making a full conversion custom story. I am done with making it a full conversion, but how do i put the custom entities i have made into the level editor? I mean like, on your full conversion folder there is a "entities" folder. I put custom entities in there, but how do i put them in the level?
Please help me.
Thanks!
|
|
04-30-2013, 01:10 PM |
|
PutraenusAlivius
Posting Freak
Posts: 4,713
Threads: 75
Joined: Dec 2012
Reputation:
119
|
RE: Custom entities! [HELP]
Here how I would do it.
1. Create an entity. It doesn't matter what it is.
2. Change the path of the entity in the LevEditor to the path of your entity in /FC/entities/
3. Rename it.
4. ???
5. PROFIT
"Veni, vidi, vici."
"I came, I saw, I conquered."
|
|
04-30-2013, 01:14 PM |
|
callenord
Junior Member
Posts: 8
Threads: 3
Joined: Mar 2012
Reputation:
0
|
RE: Custom entities! [HELP]
(04-30-2013, 01:14 PM)JustAnotherPlayer Wrote: Here how I would do it.
1. Create an entity. It doesn't matter what it is.
2. Change the path of the entity in the LevEditor to the path of your entity in /FC/entities/
3. Rename it.
4. ???
5. PROFIT
yes. But when i open the level again, it's gone and i get an error:
"Found some errors while loading file. Check log for details. File index out of bounds!"
|
|
04-30-2013, 01:19 PM |
|
PutraenusAlivius
Posting Freak
Posts: 4,713
Threads: 75
Joined: Dec 2012
Reputation:
119
|
RE: Custom entities! [HELP]
(04-30-2013, 01:19 PM)callenord Wrote: (04-30-2013, 01:14 PM)JustAnotherPlayer Wrote: Here how I would do it.
1. Create an entity. It doesn't matter what it is.
2. Change the path of the entity in the LevEditor to the path of your entity in /FC/entities/
3. Rename it.
4. ???
5. PROFIT
yes. But when i open the level again, it's gone and i get an error:
"Found some errors while loading file. Check log for details. File index out of bounds!" Insert a directory to your FC folder in the resources.cfg. The one you owned, not the mods.
"Veni, vidi, vici."
"I came, I saw, I conquered."
|
|
04-30-2013, 01:34 PM |
|
FurtherGames
Member
Posts: 72
Threads: 23
Joined: Apr 2013
Reputation:
1
|
RE: Custom entities! [HELP]
(04-30-2013, 01:14 PM)JustAnotherPlayer Wrote: Here how I would do it.
1. Create an entity. It doesn't matter what it is.
2. Change the path of the entity in the LevEditor to the path of your entity in /FC/entities/
3. Rename it.
4. ???
5. PROFIT
I recently downloaded three custom monsters on this site. When I download them all I have is a .dae file and a jpg picture of the enemy
|
|
05-06-2013, 01:56 PM |
|
Statyk
Schrödinger's Mod
Posts: 4,390
Threads: 72
Joined: Sep 2011
Reputation:
241
|
RE: Custom entities! [HELP]
What monsters did you download?
|
|
05-06-2013, 05:38 PM |
|
PutraenusAlivius
Posting Freak
Posts: 4,713
Threads: 75
Joined: Dec 2012
Reputation:
119
|
RE: Custom entities! [HELP]
(05-06-2013, 01:56 PM)FurtherGames Wrote: (04-30-2013, 01:14 PM)JustAnotherPlayer Wrote: Here how I would do it.
1. Create an entity. It doesn't matter what it is.
2. Change the path of the entity in the LevEditor to the path of your entity in /FC/entities/
3. Rename it.
4. ???
5. PROFIT
I recently downloaded three custom monsters on this site. When I download them all I have is a .dae file and a jpg picture of the enemy
What monster? It's plausible that said model is not done yet and need other things. Give me the .dae file.
"Veni, vidi, vici."
"I came, I saw, I conquered."
|
|
05-07-2013, 07:21 AM |
|
|