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		| callenord   Junior Member
 
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			| Custom entities! [HELP] 
 
				Hi!   
I am right now making a full conversion custom story. I am done with making it a full conversion, but how do i put the custom entities i have made into the level editor? I mean like, on your full conversion folder there is a "entities" folder. I put custom entities in there, but how do i put them in the level?
 
Please help me.   
Thanks!
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	| 04-30-2013, 01:10 PM |  |  
	
		| PutraenusAlivius   Posting Freak
 
 Posts: 4,713
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			| RE: Custom entities! [HELP] 
 
				Here how I would do it.
 1. Create an entity. It doesn't matter what it is.
 2. Change the path of the entity in the LevEditor to the path of your entity in /FC/entities/
 3. Rename it.
 4. ???
 5. PROFIT
 
 "Veni, vidi, vici.""I came, I saw, I conquered."
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	| 04-30-2013, 01:14 PM |  |  
	
		| callenord   Junior Member
 
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 Joined: Mar 2012
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			| RE: Custom entities! [HELP] 
 
				 (04-30-2013, 01:14 PM)JustAnotherPlayer Wrote:  Here how I would do it.
 1. Create an entity. It doesn't matter what it is.
 2. Change the path of the entity in the LevEditor to the path of your entity in /FC/entities/
 3. Rename it.
 4. ???
 5. PROFIT
 
yes. But when i open the level again, it's gone and i get an error: 
"Found some errors while loading file. Check log for details. File index out of bounds!"
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	| 04-30-2013, 01:19 PM |  |  
	
		| PutraenusAlivius   Posting Freak
 
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			| RE: Custom entities! [HELP] 
 
				 (04-30-2013, 01:19 PM)callenord Wrote:   (04-30-2013, 01:14 PM)JustAnotherPlayer Wrote:  Here how I would do it.
 1. Create an entity. It doesn't matter what it is.
 2. Change the path of the entity in the LevEditor to the path of your entity in /FC/entities/
 3. Rename it.
 4. ???
 5. PROFIT
 yes. But when i open the level again, it's gone and i get an error:
 "Found some errors while loading file. Check log for details. File index out of bounds!"
 Insert a directory to your FC folder in the resources.cfg. The one you owned, not the mods.
			 
 "Veni, vidi, vici.""I came, I saw, I conquered."
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	| 04-30-2013, 01:34 PM |  |  
	
		| FurtherGames   Member
 
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			| RE: Custom entities! [HELP] 
 
				 (04-30-2013, 01:14 PM)JustAnotherPlayer Wrote:  Here how I would do it.
 1. Create an entity. It doesn't matter what it is.
 2. Change the path of the entity in the LevEditor to the path of your entity in /FC/entities/
 3. Rename it.
 4. ???
 5. PROFIT
 
I recently downloaded three custom monsters on this site. When I download them all I have is a .dae file and a jpg picture of the enemy
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	| 05-06-2013, 01:56 PM |  |  
	
		| Statyk   Schrödinger's Mod
 
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			| RE: Custom entities! [HELP] 
 
				What monsters did you download?
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	| 05-06-2013, 05:38 PM |  |  
	
		| PutraenusAlivius   Posting Freak
 
 Posts: 4,713
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119
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			| RE: Custom entities! [HELP] 
 
				 (05-06-2013, 01:56 PM)FurtherGames Wrote:   (04-30-2013, 01:14 PM)JustAnotherPlayer Wrote:  Here how I would do it.
 1. Create an entity. It doesn't matter what it is.
 2. Change the path of the entity in the LevEditor to the path of your entity in /FC/entities/
 3. Rename it.
 4. ???
 5. PROFIT
 I recently downloaded three custom monsters on this site. When I download them all I have is a .dae file and a jpg picture of the enemy
 
What monster? It's plausible that said model is not done yet and need other things. Give me the .dae file.
			 
 "Veni, vidi, vici.""I came, I saw, I conquered."
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	| 05-07-2013, 07:21 AM |  |  |