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Level Editor Help Decals disappear in editor upon reload
JonnyAnomaly Offline
Member

Posts: 179
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Joined: Nov 2012
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#1
Decals disappear in editor upon reload

Hi all,

I'm having a new issue with a decal of mine that I'm trying to use. I can place them and see them in the editor, but whenever the map is reloaded in the editor, they are invisible. They are always visible in the game, just not in the editor. I can select them and see the selection highlight, but the actual texture is not visible. It makes it really difficult to then move them around later on! Does anyone know why this might happen?
05-12-2013, 11:44 PM
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Acies Offline
Posting Freak

Posts: 1,643
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#2
RE: Decals disappear in editor upon reload

Hmm.. The editor seems to "forget" about cubemaps if placed in the "wrong directory" - you can still load them up fine, but they will be gone upon the next load up of the map.

Could it possibly be something like that?

I never use decals, so cannot provide any further guesses ^^

[Image: mZiYnxe.png]


05-12-2013, 11:58 PM
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JonnyAnomaly Offline
Member

Posts: 179
Threads: 20
Joined: Nov 2012
Reputation: 14
#3
RE: Decals disappear in editor upon reload

Ah, I think you're right. I've noticed that my other decals that are working every time are in a different directory. Strange that they work at first, and then disappear. I'm trying using them to add variation to a terrain, like you see paths in games that are more gravel which blend into grass, etc.
05-13-2013, 12:11 AM
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PutraenusAlivius Offline
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#4
RE: Decals disappear in editor upon reload

If the decal is NOT in the surface of a model, it will become invisible.

"Veni, vidi, vici."
"I came, I saw, I conquered."
05-13-2013, 03:43 AM
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Statyk Offline
Schrödinger's Mod

Posts: 4,390
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Joined: Sep 2011
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#5
RE: Decals disappear in editor upon reload

In your resources.cfg in the root Amnesia folder, add a directory leading to the folder that holds the decal and it should load it.
05-13-2013, 05:01 AM
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