Bonehead 
 
 
		
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Steam workshop Support 
			 
			
				I haven't seen this brought up so I thought I'd post on it. We all know that AAMFP will be released both retail and steam (Most likely) would I be alone in saying that Workshop support would be amazing? A one stop shop for all the campaigns made.. the ability to favorite and like them within the steam community, honestly I think that custom campaigns would get a lot more attention this way. Even modders that don't have the steam version, I'm sure could upload their campaigns onto the workshop. What do you guys think?
			 
			
			
			
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	| 06-21-2013, 04:51 PM  | 
	
		
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		CorinthianMerchant 
 
 
		
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RE: Steam workshop Support 
			 
			
				AMFP won't have custom story support, so I doubt that will happen.
			 
			
			
 
Still hasn't gotten over the loss of wubwub... 
			
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	| 06-21-2013, 05:03 PM  | 
	
		
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		hoangthuansh 
 
 
		
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RE: Steam workshop Support 
			 
			
				I think that custom campaigns would get a lot more attention this way.
			 
			
			
			
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	| 06-22-2013, 09:30 AM  | 
	
		
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		Javist 
 
 
		
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RE: Steam workshop Support 
			 
			
				Quote:AMFP won't have custom story support  
And it's for real? Known fact? 
Oh, why. That's very  upsets me..
			  
			
			
 
unzip, strip, touch, finger, grep, mount, fsck, more, yes, fsck, fsck, fsck, umount, sleep. 
			
				
(This post was last modified: 06-22-2013, 11:52 AM by Javist.)
 
				
			 
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	| 06-22-2013, 09:58 AM  | 
	
		
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		PutraenusAlivius 
 
 
		
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RE: Steam workshop Support 
			 
			
				 (06-22-2013, 09:58 AM)Javist Wrote:  Quote:AMFP won't have custom story support  
And it's for real? Known fact? 
Oh, why. That's very upsets me.. 
#feels too bro. That's how I reacted when they told me.  Here's the evidence.
			  
			
			
 
"Veni, vidi, vici." 
"I came, I saw, I conquered." 
			
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	| 06-22-2013, 12:30 PM  | 
	
		
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		Javist 
 
 
		
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RE: Steam workshop Support 
			 
			
				Ugh..ehm..thanks for the link.  
Unexpectable, at all.  
My bad day just got worse   
			 
			
			
 
unzip, strip, touch, finger, grep, mount, fsck, more, yes, fsck, fsck, fsck, umount, sleep. 
			
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	| 06-22-2013, 12:58 PM  | 
	
		
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		Prelauncher 
 
 
		
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RE: Steam workshop Support 
			 
			
				Why would it suport custom stories when it's made with the same engine as TDD? We'll still be able to use the models. And almost all custom stories are gathered in one place: Modb
			 
			
			
 
 Socialism  (noun): A great way to run out of other people's money. 
			
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	| 06-22-2013, 01:17 PM  | 
	
		
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		Deep One 
 
 
		
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RE: Steam workshop Support 
			 
			
				 (06-22-2013, 01:17 PM)Prelauncher Wrote:  Why would it suport custom stories when it's made with the same engine as TDD? We'll still be able to use the models. 
According  to some members who know about this model stuff, it won't be that easy. See this   http://www.frictionalgames.com/forum/thr...#pid238601
			 
			
			
			
				
(This post was last modified: 06-22-2013, 01:29 PM by Deep One.)
 
				
			 
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	| 06-22-2013, 01:28 PM  | 
	
		
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		Prelauncher 
 
 
		
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RE: Steam workshop Support 
			 
			
				 (06-22-2013, 01:28 PM)Deep One Wrote:   (06-22-2013, 01:17 PM)Prelauncher Wrote:  Why would it suport custom stories when it's made with the same engine as TDD? We'll still be able to use the models.  
According  to some members who know about this model stuff, it won't be that easy. See this  http://www.frictionalgames.com/forum/thr...#pid238601 
That sucks...
			  
			
			
 
 Socialism  (noun): A great way to run out of other people's money. 
			
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	| 06-22-2013, 03:05 PM  | 
	
		
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		Bonehead 
 
 
		
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RE: Steam workshop Support 
			 
			
				Quote:That sucks... 
Yeah.. Don't know about you.. but this is no longer a buy for me.
			  
			
			
			
				
(This post was last modified: 06-22-2013, 11:59 PM by Bonehead.)
 
				
			 
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	| 06-22-2013, 11:59 PM  | 
	
		
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