Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 5 Vote(s) - 4 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Many Hands - A Community Mapping Project
Pshyched Offline
Member

Posts: 130
Threads: 21
Joined: Nov 2012
Reputation: 5
#51
RE: Many Hands - A Community Mapping Project

Okay, I have finished with the Map!

Zandrojakov, Here is the current In-Editor View of what has been created!

[Image: 59hy.jpg]

Just remember, There is a lot more detail closer in! When you're able to grab the File, have an in-depth look Smile


Attached Files
.rar   ManyHands_6.rar (Size: 116.44 KB / Downloads: 141)
(This post was last modified: 07-11-2013, 03:29 PM by Pshyched.)
07-11-2013, 03:26 PM
Find
Streetboat Offline
Posting Freak

Posts: 1,099
Threads: 40
Joined: Mar 2011
Reputation: 56
#52
RE: Many Hands - A Community Mapping Project

I call dibs on this tomorrow. after the next person goes, I'll probably be able to. if I don't get here in time, someone else can totally have it

[Image: signature-2.png]
07-11-2013, 05:14 PM
Find
Plank Offline
Junior Member

Posts: 43
Threads: 1
Joined: May 2013
Reputation: 0
#53
RE: Many Hands - A Community Mapping Project

ill do it now

does everything taste like chicken or
does chicken taste like everything?
07-11-2013, 06:13 PM
Find
ClayPigeon Offline
Member

Posts: 214
Threads: 13
Joined: Mar 2012
Reputation: 8
#54
RE: Many Hands - A Community Mapping Project

I'll take it after streetboat (should be around 12am around here)
07-11-2013, 07:32 PM
Find
Pshyched Offline
Member

Posts: 130
Threads: 21
Joined: Nov 2012
Reputation: 5
#55
RE: Many Hands - A Community Mapping Project

Once Plank is done with it, It's anyone's game really Tongue
07-11-2013, 07:44 PM
Find
HumiliatioN Offline
Posting Freak

Posts: 1,179
Threads: 64
Joined: Dec 2010
Reputation: 18
#56
RE: Many Hands - A Community Mapping Project

I will make something next week, I really want to show my mapping skills as well in here Smile What I looked the maps they show really potential and really good mapping skills here and there. Smile

“Life is a game, play it”
07-11-2013, 10:18 PM
Find
Plank Offline
Junior Member

Posts: 43
Threads: 1
Joined: May 2013
Reputation: 0
#57
RE: Many Hands - A Community Mapping Project

here it is http://www.mediafire.com/download/schbwv...ands_7.map i just added a smallish room. edit:new download forgot script area new link:http://www.mediafire.com/download/schbwvc1a0msmkm/ManyHands_7.map

does everything taste like chicken or
does chicken taste like everything?
(This post was last modified: 07-11-2013, 10:49 PM by Plank.)
07-11-2013, 10:26 PM
Find
Artyom Offline
Senior Member

Posts: 370
Threads: 27
Joined: Jul 2012
Reputation: 11
#58
RE: Many Hands - A Community Mapping Project

(07-11-2013, 03:26 PM)Pshyched Wrote: Okay, I have finished with the Map!

Zandrojakov, Here is the current In-Editor View of what has been created!
Spoiler below!

[Image: 59hy.jpg]


Just remember, There is a lot more detail closer in! When you're able to grab the File, have an in-depth look Smile

Oh that looks so cool!

- Inactive account -
07-12-2013, 04:59 AM
Find
CarnivorousJelly Offline
Posting Freak

Posts: 1,196
Threads: 41
Joined: Dec 2012
Reputation: 80
#59
RE: Many Hands - A Community Mapping Project

I'm going to take it for about 2 or 3 hours - that's all. I just want to fix a couple things I messed up. Message me if you want it back for something sooner c:

Edit: Christ, what have you guys done to me!? I'm building another room. I'll upload the file before I go to sleep regardless of the state my room's in.

[Image: quote_by_rueppells_fox-d9ciupp.png]
(This post was last modified: 07-12-2013, 08:31 AM by CarnivorousJelly.)
07-12-2013, 07:11 AM
Find
CarnivorousJelly Offline
Posting Freak

Posts: 1,196
Threads: 41
Joined: Dec 2012
Reputation: 80
#60
RE: Many Hands - A Community Mapping Project

I need sleep, so I'm going to hand over the map after I explain something about what I'm doing:
There's a large room that ranges from... -28 to +12 on the y-axis. It's only that large because I'm not sure how high I'm going to end up making it - there's no doors or possible room placements that I'm blocking off by doing this, so I don't think it should be a problem. If, for some reason, it is a problem, delete the part that's in your way - as long as it's above the height of -20 pretty please c:

Really, I just want to have an excuse to stop using the dungeon set without breaking the continuity too much; it's certainly not the easiest to use :p

Morale of the story: don't take the map if you can't use your full 8 hours, you'll start something (that you think is) awesome then get super tired and worried and do stupid things, just like me :p

ENJOY MY WIP ROOM

[Image: quote_by_rueppells_fox-d9ciupp.png]
(This post was last modified: 07-12-2013, 09:39 AM by CarnivorousJelly.)
07-12-2013, 09:39 AM
Find




Users browsing this thread: 5 Guest(s)