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Model Editor Help EffectOnSound problem
Tomzzz Offline
Junior Member

Posts: 23
Threads: 7
Joined: Aug 2013
Reputation: 1
#1
EffectOnSound problem

Ok so i downloaded flashlight model, opened it in model editor and ive gone to settings>user defined variables so.. the problem is that ive selected EffectOnSound and EffectOffSound but ingame i hear classic lantern sounds... any ideas how to fix this? or if anyone know how to put flashlight ( with sounds ) without overwriting lantern model, please tell me, Thanks..
(This post was last modified: 08-12-2013, 11:00 PM by Tomzzz.)
08-12-2013, 11:00 PM
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Statyk Offline
Schrödinger's Mod

Posts: 4,390
Threads: 72
Joined: Sep 2011
Reputation: 241
#2
RE: EffectOnSound problem

I believe you have to change the settings in the game.cfg (or the full conversion's game.cfg). It looks like this:

<Player_Lantern

Color="0.88 0.82 0.40 0.8"
Radius = "0.0001"
Gobo = ""
LocalOffset = "0.3 -0.3 -0.1"
TurnOnSound = "ui_lantern_on"
TurnOffSound = "ui_lantern_off"

OutOfOilSound = ""
DisabledSound = ""
CastShadows = "false"
LowerOilSpeed = "0.08"
FadeLightOilAmount = "50"

/>
08-14-2013, 06:58 AM
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