Kein 
 
 
		
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RE: SOMA Discussion Thread 
			 
			
				 (10-01-2013, 07:00 PM)Oswald Mandus Wrote:  Some people are calling this is a scp rip off. the hell? 
While Thomas may be learned about SCP in May this year (according to blog), I find it hard to believe no one from the team never heard about it as well or never brought it to attention during development. Hmm.
			  
			
			
 
			
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	| 10-01-2013, 07:25 PM  | 
	
		
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		Alardem 
 
 
		
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RE: SOMA Discussion Thread 
			 
			
				 (10-01-2013, 07:25 PM)Kein Wrote:   (10-01-2013, 07:00 PM)Oswald Mandus Wrote:  Some people are calling this is a scp rip off. the hell?  
While Thomas may be learned about SCP in May this year (according to blog), I find it hard to believe no one from the team never heard about it as well or never brought it to attention during development. Hmm. 
The idea about a secret society examining paranormal objects isn't exactly original.  :p
			  
			
			
			
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	| 10-01-2013, 07:27 PM  | 
	
		
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		Zgroktar 
 
 
		
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RE: SOMA Discussion Thread 
			 
			
				 (10-01-2013, 07:19 PM)TiberiusBond Wrote:   (10-01-2013, 07:00 PM)Zgroktar Wrote:   
 (10-01-2013, 07:00 PM)Oswald Mandus Wrote:     
You could as well call Penumbra SCP inspired/ rip-off or something like that, because it contains within its story a powerful organization(Archaic) trying to contain a foreign entity(Tuurngait), but that is silly of course because Penumbra came out even before the SCP foundation has been created. The thing is, the SCP is really popular today, and it will be inevitably compared to anything similar, beside the fact it really didn't introduce anything that has not been done before.
			  
			
			
			
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	| 10-01-2013, 07:27 PM  | 
	
		
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		Bridge 
 
 
		
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RE: SOMA Discussion Thread 
			 
			
				 (10-01-2013, 07:04 PM)Googolplex Wrote:  but a game which will turn into one. 
Wait a moment, is that really what he meant? Because I interpreted it as: "When we started working on the game it wasn't supposed to be a horror game but later on it sort of turned into one". Not that the actual game itself starts out as a non-horror game and becomes one.
			  
			
			
			
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	| 10-01-2013, 07:32 PM  | 
	
		
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		Wooderson 
 
 
		
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RE: SOMA Discussion Thread 
			 
			
				I have definitely seen this actress before. I am trying my best to dig in the back of my head to find out what she was in though.
			 
			
			
 
			
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	| 10-01-2013, 07:32 PM  | 
	
		
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		Kein 
 
 
		
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RE: SOMA Discussion Thread 
			 
			
				 (10-01-2013, 07:27 PM)Alardem Wrote:   (10-01-2013, 07:25 PM)Kein Wrote:   (10-01-2013, 07:00 PM)Oswald Mandus Wrote:  Some people are calling this is a scp rip off. the hell?  
While Thomas may be learned about SCP in May this year (according to blog), I find it hard to believe no one from the team never heard about it as well or never brought it to attention during development. Hmm.  
The idea about a secret society examining paranormal objects isn't exactly original.  :p That's not what I said.
			  
			
			
 
			
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	| 10-01-2013, 07:36 PM  | 
	
		
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		Googolplex 
 
 
		
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RE: SOMA Discussion Thread 
			 
			
				 (10-01-2013, 07:32 PM)Bridge Wrote:  Wait a moment, is that really what he meant? Because I interpreted it as: "When we started working on the game it wasn't supposed to be a horror game but later on it sort of turned into one". Not that the actual game itself starts out as a non-horror game and becomes one. 
Hmm, I could be wrong, but I also mean he said that the game starts normal and later it turns into a horror game. Not sure what's true now.
 
And my 10th question is: Music by Mikko Tarmia?
			  
			
			
			
				
(This post was last modified: 10-01-2013, 07:41 PM by Googolplex.)
 
				
			 
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	| 10-01-2013, 07:40 PM  | 
	
		
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		Traggey 
 
 
		
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RE: SOMA Discussion Thread 
			 
			
				10: We don't know
			 
			
			
			
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	| 10-01-2013, 07:44 PM  | 
	
		
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		Sampyli 
 
 
		
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RE: SOMA Discussion Thread 
			 
			
				FG has been working on this since Amnesia, and Thomas only found out about the SCP database this year (like someone already said), so it's a bit funny how some people are already calling it an SCP rip-off. Why? Because there's a sliding door and she said "CONTAIN IT!" at the end?  
 
Anyway, I'm thinking every time the progress bar goes to 100%, we get another teaser. 6 days until the next one in that case! 
 
Also, I think Thomas meant they started making a sci-fi game, but the project just naturally turned into a horror game. (Not that the game starts out as a sci-fi adventure game and turns into horror.)
			 
			
			
			
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	| 10-01-2013, 07:45 PM  | 
	
		
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		Chrysler 
 
 
		
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RE: SOMA Discussion Thread 
			 
			
				 (10-01-2013, 07:25 PM)Kein Wrote:  While Thomas may be learned about SCP in May this year (according to blog), I find it hard to believe no one from the team never heard about it as well or never brought it to attention during development. Hmm. Probably because the game is not really an SCP clone at all. My guess: Thomas found out about SCP in May and liked the idea so much that he decided to incorporate aspects of it into the game and/or use it in teasers.
  (10-01-2013, 07:40 PM)Googolplex Wrote:  Hmm, I could be wrong, but I also mean he said that the game starts normal and later it turns into a horror game. Not sure what's true now. Bridge is correct.
  (10-01-2013, 07:40 PM)Googolplex Wrote:  And my 10th question is: Music by Mikko Tarmia? See  Mikko Tarmia's Website:  Quote:Currently Mikko is working on Frictional Games' next Project [...] 
			 
			
			
			
				
(This post was last modified: 10-01-2013, 07:49 PM by Chrysler.)
 
				
			 
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	| 10-01-2013, 07:46 PM  | 
	
		
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