Linux.Blue
Senior Member
Posts: 615
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Joined: Jun 2007
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0
Graphic issues in the games (text mainly)
I purchased the collection off the main store here, not from steam.
I was able to fix this issue somehow (by guessing) on PCLinuxOS, but now I am on Linux Mint, and the problem is here again.
It basically is a graphical issue, the text are more blocky, including the rain from Overtures intro.
It shows a mouse, but that is blocky as well. Black Plague doesn't even show a mouse.
This video is NOT mine, but shows the same problem I have (minus the resolution. My game does fill the screen nicely)
http://www.youtube.com/watch?v=jqYcPz8frfc
I am new to to this distro, Linux Mint (15 - Olivia). I think if I can find the graphic settings, MAYBE, I will know what to do. Knowing as in, hitting this and selecting that until I get lucky)
Any help would be appreciated!
(This post was last modified: 10-04-2013, 09:25 PM by Linux.Blue .)
10-04-2013, 09:23 PM
Urkle
FG - Associate
Posts: 1,172
Threads: 31
Joined: Jul 2006
Reputation:
21
RE: Graphic issues in the games (text mainly)
Can you please provide some more information about your hardware setup? Specifically include the hpl.log file (located in ~/.frictionalgames/Penumbra/Overture/) and the output of glxinfo. Also an md5sum of the penumbra installer would be extremely helpful.
Developing away on one of
Multiple Macs running 10.6, 10.7, 10.8, and 10.9.
Linux, 8-core AMD, 8GB RAM, Fedora 18, nVidia 450 1GB
10-04-2013, 09:45 PM
Linux.Blue
Senior Member
Posts: 615
Threads: 30
Joined: Jun 2007
Reputation:
0
RE: Graphic issues in the games (text mainly)
I will have to ask Linux Mint where the hardware info is. They must have some app/software that shows it.
The hpl.log file:
Spoiler below!
-------- THE HPL ENGINE LOG ------------
Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating haptic module
Creating scene module
--------------------------------------------------------
Initializing Resources Module
--------------------------------------------------------
Creating resource managers
Misc Creation
--------------------------------------------------------
Initializing Graphics Module
--------------------------------------------------------
Init low level graphics
Setting video mode: 800 x 600 - 32 bpp
Init Glee...OK
Setting up OpenGL
Max texture image units: 16
Max texture coord units: 8
Two sided stencil: 1
Vertex Buffer Object: 0
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Vertex Program: 1
Fragment Program: 1
NV Register Combiners: 0
NV Register Combiners Stages: 148691960
ATI Fragment Shader: 0
Creating graphic systems
Creating Renderer2D
Renderer2D created
Creating Renderer3D
Load Renderer3D gpu programs:
Extrude
CG: 'ShadowExtrude_vp.cg' using profile: 'arbvp1'
CG: 'ShadowExtrude_fp.cg' using profile: 'arbfp1'
Diffuse Vertex
CG: 'Diffuse_Color_vp.cg' using profile: 'arbvp1'
Diffuse Fragment
CG: 'Diffuse_Color_fp.cg' using profile: 'arbfp1'
Fog
CG: 'Fog_Solid_vp.cg' using profile: 'arbvp1'
CG: 'Fog_Solid_fp.cg' using profile: 'arbfp1'
Creating fog textures: Solid Additive Alpha
CG: 'refract_vp.cg' using profile: 'arbvp1'
CG: 'refract_fp.cg' using profile: 'arbfp1'
CG: 'refract_special_fp.cg' using profile: 'arbfp1'
init sky box
Renderer3D created
Creating screen buffers size 800.000000 : 600.000000
Creating programs
CG: 'PostEffect_Blur_vp.cg' using profile: 'arbvp1'
CG: 'PostEffect_Blur_Rect_fp.cg' using profile: 'arbfp1'
CG: 'PostEffect_Blur_2D_fp.cg' using profile: 'arbfp1'
CG: 'PostEffect_Bloom_vp.cg' using profile: 'arbvp1'
CG: 'PostEffect_Bloom_fp.cg' using profile: 'arbfp1'
CG: 'PostEffect_Motion_vp.cg' using profile: 'arbvp1'
CG: 'PostEffect_Motion_fp.cg' using profile: 'arbfp1'
CG ERROR : The compile returned an error.
-----------------------------------
(0) : warning C6503: Profile option 'MaxDrawBuffers' value (8) too large; clamped to 4
(0) : warning C6503: Profile option 'MaxDrawBuffers' value (8) too large; clamped to 4
core/programs/PostEffect_Motion_fp.cg(32) : error C5013: profile does not support "for" statements and "for" could not be unrolled.
-----------------------------------
CG: Error loading: 'core/programs/PostEffect_Motion_fp.cg'!
ERROR: Couldn't create program 'PostEffect_Motion_fp.cg'
Dynamic loops in motion blur fp not supported, loading static instead.
CG: 'PostEffect_Motion_staticloop_fp.cg' using profile: 'arbfp1'
CG: 'PostEffect_DoF_vp.cg' using profile: 'arbvp1'
CG: 'PostEffect_DoF_fp.cg' using profile: 'arbfp1'
RendererPostEffects created
Adding engine materials
--------------------------------------------------------
Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL.
Trying to open audio device... Success!
Device name: ALSA Software on default
Number of mono sources: 32
Vendor name: OpenAL Community
Renderer: OpenAL Soft
OpenAL Version Supported: 1.1
EFX: 0
Output Devices:
ALSA Software on default
OSS Software
Wave File Writer
--------------------------------------------------------
Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------
User Initialization
--------------------------------------------------------
WARNING: Language entry 'EventKeyInNoPower' in category '01_10_small_shaft' already exists!
Initializing Penumbra: Overture
Version $Rev: 3013 $
Date $Date: 2010-02-06 22:45:08 +0000 $
Checking Supported Profiles
Profile CG_PROFILE_ARBVP1 is supported
Profile CG_PROFILE_ARBFP1 is supported
Trying to load vertex program!
CG: 'Test' using profile: 'arbvp1'
Success!
CG: 'DiffuseSpec_Light_vp.cg' using profile: 'arbvp1'
CG: 'DiffuseSpec_Light_Spot_vp.cg' using profile: 'arbvp1'
CG: 'BumpSpec_Light_fp.cg' using profile: 'arbfp1'
CG: 'BumpSpec_Light_Spot_fp.cg' using profile: 'arbfp1'
CG: 'Ambient_Color_fp.cg' using profile: 'arbfp1'
--------------------------------------------------------
Game Running
--------------------------------------------------------
--------------------------------------------------------
Statistics
--------------------------------------------------------
Medium framerate: 53.918919
--------------------------------------------------------
User Exit
--------------------------------------------------------
Saving to config
Saving keys
Saving to config
Saving keys
Reset maphandler
Exit Player
Exit Button Handler
Exit Map Handler
Exit Game Message Handler
Exit Radio Handler
Exit Inventory
Exit Fade Handler
Exit Save Handler
Exit Trigger Handler
Exit Attack Handler
Exit Notebook
Exit Numerical panel
Exit Intro story
Exit Death menu
Exit Graphics helper
Exit Main menu
Exit Player hands
Exit Music handler
Exit Map Load Text
Exit PreMenu
Exit Credits
Exit Demo end text
Saving config
Exit Effect Handler
Exit Game
--------------------------------------------------------
Exiting Gui Module
--------------------------------------------------------
--------------------------------------------------------
Exiting Scene Module
--------------------------------------------------------
--------------------------------------------------------
Exiting Input Module
--------------------------------------------------------
--------------------------------------------------------
Exiting Sound Module
--------------------------------------------------------
--------------------------------------------------------
Exiting Graphics Module
--------------------------------------------------------
--------------------------------------------------------
Exiting Resources Module
--------------------------------------------------------
Done with tilesets
Done with fonts
Done with scripts
Done with particles
Done with sounds
Done with meshes
Done with materials
Done with Gpu programs
Done with images
Destroyed all textures
Done with sound entities
Done with animations
All resources deleted
--------------------------------------------------------
Exiting Physics Module
--------------------------------------------------------
--------------------------------------------------------
Exiting System Module
--------------------------------------------------------
--------------------------------------------------------
Deleting game setup provided by user
- Deleting lowlevel stuff.
Physics
Sound
Input
Resources
System
Graphics
Haptic
HPL Exit was successful!
Saving last config
|--Memory Manager Report-------------------------------|
|
| No memory leaks detected. Memory left: 0
|
|------------------------------------------------------|
and...glxinfo
jeremy@Linux:~ > glxinfo
name of display: :0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_multisample, GLX_EXT_create_context_es2_profile,
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, GLX_OML_swap_method,
GLX_SGI_swap_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_INTEL_swap_event
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_create_context_robustness, GLX_ARB_framebuffer_sRGB,
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_framebuffer_sRGB,
GLX_EXT_create_context_es2_profile, GLX_MESA_copy_sub_buffer,
GLX_MESA_multithread_makecurrent, GLX_MESA_swap_control,
GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGI_make_current_read,
GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample,
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group,
GLX_EXT_texture_from_pixmap, GLX_INTEL_swap_event
GLX version: 1.4
GLX extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_EXT_create_context_es2_profile, GLX_MESA_copy_sub_buffer,
GLX_MESA_multithread_makecurrent, GLX_MESA_swap_control,
GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGI_make_current_read,
GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample,
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group,
GLX_EXT_texture_from_pixmap, GLX_INTEL_swap_event
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD RS780
OpenGL version string: 3.0 Mesa 9.1.4
OpenGL shading language version string: 1.30
OpenGL extensions:
GL_ARB_multisample, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_copy_texture,
GL_EXT_polygon_offset, GL_EXT_subtexture, GL_EXT_texture_object,
GL_EXT_vertex_array, GL_EXT_compiled_vertex_array, GL_EXT_texture,
GL_EXT_texture3D, GL_IBM_rasterpos_clip, GL_ARB_point_parameters,
GL_EXT_draw_range_elements, GL_EXT_packed_pixels, GL_EXT_point_parameters,
GL_EXT_rescale_normal, GL_EXT_separate_specular_color,
GL_EXT_texture_edge_clamp, GL_SGIS_generate_mipmap,
GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
GL_SGIS_texture_lod, GL_ARB_framebuffer_sRGB, GL_ARB_multitexture,
GL_EXT_framebuffer_sRGB, GL_IBM_multimode_draw_arrays,
GL_IBM_texture_mirrored_repeat, GL_ARB_texture_cube_map,
GL_ARB_texture_env_add, GL_ARB_transpose_matrix,
GL_EXT_blend_func_separate, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays,
GL_EXT_secondary_color, GL_EXT_texture_env_add,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias,
GL_INGR_blend_func_separate, GL_NV_blend_square, GL_NV_light_max_exponent,
GL_NV_texgen_reflection, GL_NV_texture_env_combine4, GL_S3_s3tc,
GL_SUN_multi_draw_arrays, GL_ARB_texture_border_clamp,
GL_ARB_texture_compression, GL_EXT_framebuffer_object,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_MESA_window_pos, GL_NV_packed_depth_stencil,
GL_NV_texture_rectangle, GL_ARB_depth_texture, GL_ARB_occlusion_query,
GL_ARB_shadow, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
GL_ARB_window_pos, GL_EXT_stencil_two_side, GL_EXT_texture_cube_map,
GL_NV_depth_clamp, GL_NV_fog_distance, GL_APPLE_packed_pixels,
GL_APPLE_vertex_array_object, GL_ARB_draw_buffers,
GL_ARB_fragment_program, GL_ARB_fragment_shader, GL_ARB_shader_objects,
GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ATI_draw_buffers,
GL_ATI_texture_env_combine3, GL_ATI_texture_float, GL_EXT_shadow_funcs,
GL_EXT_stencil_wrap, GL_MESA_pack_invert, GL_NV_primitive_restart,
GL_ARB_depth_clamp, GL_ARB_fragment_program_shadow,
GL_ARB_half_float_pixel, GL_ARB_occlusion_query2, GL_ARB_point_sprite,
GL_ARB_shading_language_100, GL_ARB_sync, GL_ARB_texture_non_power_of_two,
GL_ARB_vertex_buffer_object, GL_ATI_blend_equation_separate,
GL_EXT_blend_equation_separate, GL_OES_read_format,
GL_ARB_color_buffer_float, GL_ARB_pixel_buffer_object,
GL_ARB_texture_compression_rgtc, GL_ARB_texture_float,
GL_ARB_texture_rectangle, GL_ATI_texture_compression_3dc,
GL_EXT_packed_float, GL_EXT_pixel_buffer_object,
GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_rectangle,
GL_EXT_texture_sRGB, GL_EXT_texture_shared_exponent,
GL_ARB_framebuffer_object, GL_EXT_framebuffer_blit,
GL_EXT_framebuffer_multisample, GL_EXT_packed_depth_stencil,
GL_ARB_vertex_array_object, GL_ATI_separate_stencil,
GL_ATI_texture_mirror_once, GL_EXT_draw_buffers2, GL_EXT_draw_instanced,
GL_EXT_gpu_program_parameters, GL_EXT_texture_array,
GL_EXT_texture_compression_latc, GL_EXT_texture_integer,
GL_EXT_texture_sRGB_decode, GL_EXT_timer_query, GL_OES_EGL_image,
GL_MESA_texture_array, GL_ARB_copy_buffer, GL_ARB_depth_buffer_float,
GL_ARB_draw_instanced, GL_ARB_half_float_vertex, GL_ARB_instanced_arrays,
GL_ARB_map_buffer_range, GL_ARB_texture_rg, GL_ARB_texture_swizzle,
GL_ARB_vertex_array_bgra, GL_EXT_separate_shader_objects,
GL_EXT_texture_swizzle, GL_EXT_vertex_array_bgra,
GL_NV_conditional_render, GL_AMD_conservative_depth,
GL_AMD_draw_buffers_blend, GL_AMD_shader_stencil_export,
GL_ARB_ES2_compatibility, GL_ARB_blend_func_extended, GL_ARB_debug_output,
GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex,
GL_ARB_explicit_attrib_location, GL_ARB_fragment_coord_conventions,
GL_ARB_provoking_vertex, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map,
GL_ARB_shader_stencil_export, GL_ARB_shader_texture_lod,
GL_ARB_texture_rgb10_a2ui, GL_ARB_uniform_buffer_object,
GL_ARB_vertex_type_2_10_10_10_rev, GL_EXT_provoking_vertex,
GL_EXT_texture_snorm, GL_MESA_texture_signed_rgba, GL_NV_texture_barrier,
GL_ARB_get_program_binary, GL_ARB_robustness, GL_ARB_shader_bit_encoding,
GL_ARB_timer_query, GL_ARB_transform_feedback2,
GL_ARB_transform_feedback3, GL_ANGLE_texture_compression_dxt3,
GL_ANGLE_texture_compression_dxt5, GL_ARB_base_instance,
GL_ARB_conservative_depth, GL_ARB_internalformat_query,
GL_ARB_map_buffer_alignment, GL_ARB_texture_storage,
GL_ARB_transform_feedback_instanced, GL_EXT_transform_feedback,
GL_ARB_invalidate_subdata
240 GLX Visuals
visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat
----------------------------------------------------------------------------
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0x228 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 None
0x229 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 None
0x22a 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 2 1 None
0x22b 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 None
0x22c 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 None
0x22d 24 tc 0 24 0 r . . 8 8 8 0 . . 0 16 0 0 0 0 0 2 1 None
0x22e 24 tc 0 24 0 r . . 8 8 8 0 . . 0 16 0 0 0 0 0 4 1 None
0x22f 24 tc 0 24 0 r . . 8 8 8 0 . . 0 16 0 0 0 0 0 8 1 None
0x230 24 tc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 2 1 None
0x231 24 tc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 4 1 None
0x232 24 tc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 8 1 None
0x233 24 tc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 2 1 None
0x234 24 tc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 4 1 None
0x235 24 tc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 8 1 None
0x236 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 2 1 None
0x237 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 None
0x238 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 8 1 None
0x239 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 2 1 None
0x23a 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 None
0x23b 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 8 1 None
0x23c 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 2 1 None
0x23d 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 None
0x23e 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 8 1 None
0x23f 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 2 1 None
0x240 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 None
0x241 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 None
0x242 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 2 1 None
0x243 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 None
0x244 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 None
0x245 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 2 1 None
0x246 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 None
0x247 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 None
0x248 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x249 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 16 16 16 16 0 0 Slow
0x24a 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x24b 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 16 16 16 16 0 0 Slow
0x24c 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x24d 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 16 16 16 16 0 0 Slow
0x24e 24 dc 0 32 0 r . . 8 8 8 8 . . 0 16 0 0 0 0 0 0 0 None
0x24f 24 dc 0 32 0 r . . 8 8 8 8 . . 0 16 0 16 16 16 16 0 0 Slow
0x250 24 dc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 0 0 None
0x251 24 dc 0 32 0 r y . 8 8 8 8 . . 0 16 0 16 16 16 16 0 0 Slow
0x252 24 dc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 0 0 None
0x253 24 dc 0 32 0 r y . 8 8 8 8 . . 0 16 0 16 16 16 16 0 0 Slow
0x254 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
0x255 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow
0x256 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
0x257 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow
0x258 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
0x259 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow
0x25a 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x25b 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
0x25c 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
0x25d 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x25e 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
0x25f 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 2 1 None
0x260 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None
0x261 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 None
0x262 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 2 1 None
0x263 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None
0x264 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 None
0x265 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 2 1 None
0x266 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None
0x267 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 None
0x268 24 dc 0 32 0 r . . 8 8 8 8 . . 0 16 0 0 0 0 0 2 1 None
0x269 24 dc 0 32 0 r . . 8 8 8 8 . . 0 16 0 0 0 0 0 4 1 None
0x26a 24 dc 0 32 0 r . . 8 8 8 8 . . 0 16 0 0 0 0 0 8 1 None
0x26b 24 dc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 2 1 None
0x26c 24 dc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 4 1 None
0x26d 24 dc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 8 1 None
0x26e 24 dc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 2 1 None
0x26f 24 dc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 4 1 None
0x270 24 dc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 8 1 None
0x271 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 None
0x272 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None
0x273 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 None
0x274 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 None
0x275 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None
0x276 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 None
0x277 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 None
0x278 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None
0x279 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 None
0x27a 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
0x27b 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
0x27c 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
0x27d 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
0x27e 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
0x27f 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
0x280 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
0x281 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
0x282 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
0x283 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None
0x284 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 16 16 16 0 0 0 Slow
0x285 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None
0x286 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 16 16 16 0 0 0 Slow
0x287 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None
0x288 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 16 16 16 0 0 0 Slow
0x289 24 dc 0 24 0 r . . 8 8 8 0 . . 0 16 0 0 0 0 0 0 0 None
0x28a 24 dc 0 24 0 r . . 8 8 8 0 . . 0 16 0 16 16 16 0 0 0 Slow
0x28b 24 dc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 0 0 None
0x28c 24 dc 0 24 0 r y . 8 8 8 0 . . 0 16 0 16 16 16 0 0 0 Slow
0x28d 24 dc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 0 0 None
0x28e 24 dc 0 24 0 r y . 8 8 8 0 . . 0 16 0 16 16 16 0 0 0 Slow
0x28f 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 None
0x290 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 0 16 16 16 0 0 0 Slow
0x291 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 None
0x292 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 0 16 16 16 0 0 0 Slow
0x293 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 None
0x294 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 0 16 16 16 0 0 0 Slow
0x295 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x296 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 16 16 16 0 0 0 Slow
0x297 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x298 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 16 16 16 0 0 0 Slow
0x299 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x29a 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 16 16 16 0 0 0 Slow
0x29b 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 2 1 None
0x29c 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 None
0x29d 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 None
0x29e 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 2 1 None
0x29f 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 None
0x2a0 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 None
0x2a1 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 2 1 None
0x2a2 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 None
0x2a3 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 None
0x2a4 24 dc 0 24 0 r . . 8 8 8 0 . . 0 16 0 0 0 0 0 2 1 None
0x2a5 24 dc 0 24 0 r . . 8 8 8 0 . . 0 16 0 0 0 0 0 4 1 None
0x2a6 24 dc 0 24 0 r . . 8 8 8 0 . . 0 16 0 0 0 0 0 8 1 None
0x2a7 24 dc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 2 1 None
0x2a8 24 dc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 4 1 None
0x2a9 24 dc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 8 1 None
0x2aa 24 dc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 2 1 None
0x2ab 24 dc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 4 1 None
0x2ac 24 dc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 8 1 None
0x2ad 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 2 1 None
0x2ae 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 None
0x2af 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 8 1 None
0x2b0 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 2 1 None
0x2b1 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 None
0x2b2 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 8 1 None
0x2b3 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 2 1 None
0x2b4 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 None
0x2b5 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 8 1 None
0x2b6 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 2 1 None
0x2b7 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 None
0x2b8 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 None
0x2b9 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 2 1 None
0x2ba 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 None
0x2bb 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 None
0x2bc 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 2 1 None
0x2bd 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 None
0x2be 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 None
0x069 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
360 GLXFBConfigs:
visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat
----------------------------------------------------------------------------
0x06a 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x06b 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 16 16 16 16 0 0 Slow
0x06c 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x06d 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 16 16 16 16 0 0 Slow
0x06e 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x06f 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 16 16 16 16 0 0 Slow
0x070 24 tc 0 32 0 r . . 8 8 8 8 . . 0 16 0 0 0 0 0 0 0 None
0x071 24 tc 0 32 0 r . . 8 8 8 8 . . 0 16 0 16 16 16 16 0 0 Slow
0x072 24 tc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 0 0 None
0x073 24 tc 0 32 0 r y . 8 8 8 8 . . 0 16 0 16 16 16 16 0 0 Slow
0x074 24 tc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 0 0 None
0x075 24 tc 0 32 0 r y . 8 8 8 8 . . 0 16 0 16 16 16 16 0 0 Slow
0x076 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
0x077 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow
0x078 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
0x079 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow
0x07a 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
0x07b 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow
0x07c 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x07d 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
0x07e 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x07f 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
0x080 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x081 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
0x082 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 2 1 None
0x083 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None
0x084 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 None
0x085 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 2 1 None
0x086 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None
0x087 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 None
0x088 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 2 1 None
0x089 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None
0x08a 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 None
0x08b 24 tc 0 32 0 r . . 8 8 8 8 . . 0 16 0 0 0 0 0 2 1 None
0x08c 24 tc 0 32 0 r . . 8 8 8 8 . . 0 16 0 0 0 0 0 4 1 None
0x08d 24 tc 0 32 0 r . . 8 8 8 8 . . 0 16 0 0 0 0 0 8 1 None
0x08e 24 tc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 2 1 None
0x08f 24 tc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 4 1 None
0x090 24 tc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 8 1 None
0x091 24 tc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 2 1 None
0x092 24 tc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 4 1 None
0x093 24 tc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 8 1 None
0x094 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 None
0x095 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None
0x096 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 None
0x097 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 None
0x098 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None
0x099 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 None
0x09a 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 None
0x09b 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None
0x09c 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 None
0x09d 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
0x09e 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
0x09f 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
0x0a0 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
0x0a1 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
0x0a2 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
0x0a3 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
0x0a4 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
0x0a5 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
0x0a6 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None
0x0a7 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 16 16 16 0 0 0 Slow
0x0a8 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None
0x0a9 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 16 16 16 0 0 0 Slow
0x0aa 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None
0x0ab 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 16 16 16 0 0 0 Slow
0x0ac 24 tc 0 24 0 r . . 8 8 8 0 . . 0 16 0 0 0 0 0 0 0 None
0x0ad 24 tc 0 24 0 r . . 8 8 8 0 . . 0 16 0 16 16 16 0 0 0 Slow
0x0ae 24 tc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 0 0 None
0x0af 24 tc 0 24 0 r y . 8 8 8 0 . . 0 16 0 16 16 16 0 0 0 Slow
0x0b0 24 tc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 0 0 None
0x0b1 24 tc 0 24 0 r y . 8 8 8 0 . . 0 16 0 16 16 16 0 0 0 Slow
0x0b2 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 None
0x0b3 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 16 16 16 0 0 0 Slow
0x0b4 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 None
0x0b5 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 16 16 16 0 0 0 Slow
0x0b6 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 None
0x0b7 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 16 16 16 0 0 0 Slow
0x0b8 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x0b9 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 16 16 16 0 0 0 Slow
0x0ba 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x0bb 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 16 16 16 0 0 0 Slow
0x0bc 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x0bd 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 16 16 16 0 0 0 Slow
0x0be 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 2 1 None
0x0bf 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 None
0x0c0 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 None
0x0c1 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 2 1 None
0x0c2 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 None
0x0c3 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 None
0x0c4 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 2 1 None
0x0c5 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 None
0x0c6 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 None
0x0c7 24 tc 0 24 0 r . . 8 8 8 0 . . 0 16 0 0 0 0 0 2 1 None
0x0c8 24 tc 0 24 0 r . . 8 8 8 0 . . 0 16 0 0 0 0 0 4 1 None
0x0c9 24 tc 0 24 0 r . . 8 8 8 0 . . 0 16 0 0 0 0 0 8 1 None
0x0ca 24 tc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 2 1 None
0x0cb 24 tc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 4 1 None
0x0cc 24 tc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 8 1 None
0x0cd 24 tc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 2 1 None
0x0ce 24 tc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 4 1 None
0x0cf 24 tc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 8 1 None
0x0d0 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 2 1 None
0x0d1 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 None
0x0d2 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 8 1 None
0x0d3 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 2 1 None
0x0d4 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 None
0x0d5 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 8 1 None
0x0d6 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 2 1 None
0x0d7 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 None
0x0d8 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 8 1 None
0x0d9 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 2 1 None
0x0da 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 None
0x0db 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 None
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jeremy@Linux:~ > ^C
[130]jeremy@Linux:~ >
(This post was last modified: 10-05-2013, 12:42 PM by plutomaniac .)
10-04-2013, 09:57 PM
Linux.Blue
Senior Member
Posts: 615
Threads: 30
Joined: Jun 2007
Reputation:
0
RE: Graphic issues in the games (text mainly)
I think this is what you're looking for. The person who helped me doesn't use KDE, and this may not be exactly what you're after. Sorry.
3d Accelerator:
Vendor - Advanced Micro Devices
Device - RS780L [Radeon 3000]
Sub vendor - Micro-Star international Co., Ltd.
Driver:
Vendor - X.Org
Renderer - Gallium 0.4 on AMD RS780
OpenGL/ES version - 3.0 Mesa 9.1.4
kernel module - radeon
10-05-2013, 01:41 AM
Urkle
FG - Associate
Posts: 1,172
Threads: 31
Joined: Jul 2006
Reputation:
21
RE: Graphic issues in the games (text mainly)
(10-11-2013, 08:32 PM) Fleische Wrote: I have the same problem. I bought the games a few years ago but never finished them. Having just finished A:AMFP I thought I'd have another go.
So I installed Overture. It crashed on startup with a sound issue. Following another post on this forum I got past that but now I get the blocky text and some graphics. Whether related or a 3rd issue -- when I start a new game (which obviously would be unplayable anyway with the graphical problem), after the intro voiceover, the screen goes black and a line of text appears (system font): Could not find font file True. Then it logs me out of my session!
Very intersting. Now what is the MD5SUM of the main penumbra.bin? Let me check a few things locally and get back on here..
Developing away on one of
Multiple Macs running 10.6, 10.7, 10.8, and 10.9.
Linux, 8-core AMD, 8GB RAM, Fedora 18, nVidia 450 1GB
10-11-2013, 11:14 PM
Fleische
Junior Member
Posts: 19
Threads: 5
Joined: Sep 2013
Reputation:
0
RE: Graphic issues in the games (text mainly)
Sorry, I forgot that: 8737ae0ac19598fba0569797fc74746e is the .bin.
Above you asked for the installer, so 20a9536807248e569664ddcd15b5e755 is the 1.0.2553.sh.
10-12-2013, 01:02 PM
Fleische
Junior Member
Posts: 19
Threads: 5
Joined: Sep 2013
Reputation:
0
RE: Graphic issues in the games (text mainly)
*bump*
Any progress?
10-21-2013, 11:23 AM
Urkle
FG - Associate
Posts: 1,172
Threads: 31
Joined: Jul 2006
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21
RE: Graphic issues in the games (text mainly)
Well, first off that IS an old version of the game.. 1.1 is the latest version of the collection. I would re-login to the frictional store and download the latest insaller.
Developing away on one of
Multiple Macs running 10.6, 10.7, 10.8, and 10.9.
Linux, 8-core AMD, 8GB RAM, Fedora 18, nVidia 450 1GB
10-21-2013, 03:23 PM
Fleische
Junior Member
Posts: 19
Threads: 5
Joined: Sep 2013
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0
RE: Graphic issues in the games (text mainly)
Hm, I don't seem to have the emails about these purchases any more (and they were on an old address so I can't get esellerate.com to resend them).
Well I guess buying the collection for $10 is hardly going to break the bank. But before I do, is rebuying my only option?
10-22-2013, 09:28 PM