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Help with error
Inferno Otaku Offline
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#1
Help with error

I made sure everything was good to start up my level editor and it crashed and here's my error log...

Number of Processors: 2
Processor Type: Intel Pentium
Windows OS: Windows 2000
Version 6.0001
Build Number 7601
Service Pack 1

Current Memory Load: 37
Total Physical Memory: -434810880 bytes
Available Physical Memory: -1893474304 bytes
Total Virtual Memory: 2147352576 bytes
Available Virtual Memory: 1901953024 bytes
EAX=00000000 EBX=00000000 ECX=C0DEC35B EDX=0000224F ESI=0A87AD40
EDI=00000000 EBP=00000000 ESP=0018FC18 EIP=7C34218F FLG=00210202
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
EAX=00000000 EBX=00000000 ECX=C0DEC35B EDX=0000224F ESI=0A87AD40
EDI=00000000 EBP=00000000 ESP=0018FC18 EIP=7C34218F FLG=00210202
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
0023:0041B70C LevelEditor.exe
0023:7735E023 ntdll.dll, RtlFreeHeap()+0126 byte(s)
I don't know what it means I need help!

I fixed a .dll problem and I think the error log is different now...

Number of Processors: 2
Processor Type: Intel Pentium
Windows OS: Windows 2000
Version 6.0001
Build Number 7601
Service Pack 1

Current Memory Load: 36
Total Physical Memory: -434810880 bytes
Available Physical Memory: -1859190784 bytes
Total Virtual Memory: 2147352576 bytes
Available Virtual Memory: 1903005696 bytes
EAX=00605A30 EBX=00000020 ECX=00000000 EDX=00605A30 ESI=0A8A00A8
EDI=081D0C20 EBP=0018FFEC ESP=0018FFDC EIP=77369F45 FLG=00210246
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
EAX=00605A30 EBX=00000020 ECX=00000000 EDX=00605A30 ESI=0A8A00A8
EDI=081D0C20 EBP=0018FFEC ESP=0018FFDC EIP=77369F45 FLG=00210246
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
0023:004E7180 LevelEditor.exe, hpl::cGuiSkin::GetGfx, d:\hpl_2\core\sources\gui\guiskin.cpp, line 0277
0023:004E80CD LevelEditor.exe, hpl::cWidgetFrame::OnLoadGraphics()+0013 byte(s), d:\hpl_2\core\sources\gui\widgetframe.cpp, line 0127
0023:004B9C17 LevelEditor.exe, hpl::iWidget::LoadGraphics()+0199 byte(s), d:\hpl_2\core\sources\gui\widget.cpp, line 0785+0017 byte(s)
0023:0049F001 LevelEditor.exe, hpl::cGuiSet::AddWidget()+0097 byte(s), d:\hpl_2\core\sources\gui\guiset.cpp, line 1606+0007 byte(s)
0023:0049FC52 LevelEditor.exe, hpl::cGuiSet::CreateWidgetFrame()+0146 byte(s), d:\hpl_2\core\sources\gui\guiset.cpp, line 0689
0023:0040A120 LevelEditor.exe, iEditorBase::InitLayout()+0128 byte(s), d:\hpl_2\tools\editors\common\editorbaseclasses.cpp, line 1450+0076 byte(s)
0023:0040C35E LevelEditor.exe, iEditorBase::Init()+2494 byte(s), d:\hpl_2\tools\editors\common\editorbaseclasses.cpp, line 0894
0023:0048A966 LevelEditor.exe, hplMain()+0198 byte(s), d:\hpl_2\tools\editors\leveleditor\leveleditormain.cpp, line 0034+0022 byte(s)
0023:004ABF3D LevelEditor.exe, WinMain()+0029 byte(s), d:\hpl_2\core\sources\impl\lowlevelsystemsdl.cpp, line 0052+0029 byte(s)
0023:0058D4B9 LevelEditor.exe, WinMainCRTStartup()+0389 byte(s), f:\vs70builds\3077\vc\crtbld\crt\src\crtexe.c, line 0390+0027 byte(s)
0023:7610338A kernel32.dll, BaseThreadInitThunk()+0018 byte(s)
0023:77369F72 ntdll.dll, RtlInitializeExceptionChain()+0099 byte(s)
0023:77369F45 ntdll.dll, RtlInitializeExceptionChain()+0054 byte(s)
(This post was last modified: 07-14-2014, 05:36 PM by Inferno Otaku.)
07-14-2014, 04:40 PM
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Slanderous Offline
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#2
RE: Help with error

Where you got the game from? What happens extaclly when you launch the editor? Are the editors in your game directory?
07-14-2014, 07:30 PM
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Inferno Otaku Offline
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#3
RE: Help with error

(07-14-2014, 07:30 PM)Lazzer Wrote: Where you got the game from? What happens extaclly when you launch the editor? Are the editors in your game directory?
I have it on steam and yes it does it crashes and shows me a blackbox right when I start it. I have my editors in Programfilesx86/steam/steamapps/common/AmnesiatheDarkDescent/mymaps/ the my maps is a folder I created.
07-14-2014, 09:18 PM
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Mudbill Offline
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#4
RE: Help with error

Program Files (x86)? You have a 64-bit Windows 2000 computer? That surprises me.
Anyway, go to Documents\Amnesia\Main and post the LevelEditor.log file.

(This post was last modified: 07-14-2014, 09:44 PM by Mudbill.)
07-14-2014, 09:42 PM
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Ashtoreth Offline
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#5
RE: Help with error

(07-14-2014, 09:42 PM)Mudbill Wrote: Program Files (x86)? You have a 64-bit Windows 2000 computer? That surprises me.

I think that the BlackBox stack trace always shows Windows 2000 regardless of the OS the player really has. I experienced a similar crash while playing an Amnesia mod and the report also said Windows 2000 even though I use Windows 7. Smile

07-14-2014, 09:56 PM
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Mudbill Offline
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#6
RE: Help with error

(07-14-2014, 09:56 PM)Ashtoreth Wrote: I think that the BlackBox stack trace always shows Windows 2000 regardless of the OS the player really has. I experienced a similar crash while playing an Amnesia mod and the report also said Windows 2000 even though I use Windows 7. Smile

Sounds like an odd issue. But Windows 7 with 400 MB of RAM? >Physical Memory.
Unless it's programmed wrongly, it should get the actual os.name, so unless Windows 7 is messed up on there, it should say Windows 7 if it is...

Well idk.

07-14-2014, 10:50 PM
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Slanderous Offline
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#7
RE: Help with error

(07-14-2014, 09:18 PM)Inferno Otaku Wrote:
(07-14-2014, 07:30 PM)Lazzer Wrote: Where you got the game from? What happens extaclly when you launch the editor? Are the editors in your game directory?
I have it on steam and yes it does it crashes and shows me a blackbox right when I start it. I have my editors in Programfilesx86/steam/steamapps/common/AmnesiatheDarkDescent/mymaps/ the my maps is a folder I created.

The editor shouldn't be in your maps folder, they have to be in "AmnesiatheDarkDescent" as far as I know (i may be wrong)

Try, perhaps to use my editors config files. Make a backup copy of your settings (your documents - folder called "HPL2", put my files there and replace). It may help, but I'm not so sure.

If it wont work, it might be something wrong with your computer. Have you been running editors before? Your PC specification?
07-14-2014, 11:01 PM
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Inferno Otaku Offline
Junior Member

Posts: 12
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Joined: Jun 2014
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#8
RE: Help with error

This might be my level editor log...
-------- THE HPL ENGINE LOG ------------
Engine build ID 20100819012504

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Setting video mode: 1024 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: ATI Technologies Inc.
Renderer: AMD Radeon HD 6300 series Graphics
Version: 4.2.11399 Compatibility Profile Context
Max texture image units: 16
Max texture coord units: 16
Max user clip planes: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 4.20
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 1
OGL ATIFragmentShader: 1
Adding engine materials
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
Version Number: 168
Adding engine post effects
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
Available OpenAL devices:
0. Generic Software on Speakers (High Definition Audio Device)(OpenAL default)
Trying to open device 'Generic Software on Speakers (High Definition Audio Device)'... Success!
Number of mono sources: 32
Streaming setup: 2 Buffers x 524288 bytes each
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
Failed parsing of XML document resources.cfg in line 1, column 1
ERROR: Couldn't load XML file 'resources.cfg'!
-----------------------------------------------------
LevelEditor Build ID: 20100917115131
-----------------------------------------------------
ERROR: Couldn't load skin file ''!
Created Entity Loader
ERROR: Couldn't load XML file 'materials.cfg'!
Added object type: Compound <Compound>
Added object type: Light <BoxLight>
Added object type: Light <PointLight>
Added object type: Light <SpotLight>
Added object type: Billboard <Billboard>
Added object type: Particle System <ParticleSystem>
Added object type: Sound <Sound>
Added object type: Static Object <StaticObject>
Added object type: Entity <Entity> StaticProp
Added object type: Entity <Entity> CommentaryIcon
Added object type: Entity <Entity> Object,Static
Added object type: Entity <Entity> Object,Grab
Added object type: Entity <Entity> Object,Push
Added object type: Entity <Entity> Object,Slide
Added object type: Entity <Entity> SwingDoor
Added object type: Entity <Entity> Lever
Added object type: Entity <Entity> Wheel
Added object type: Entity <Entity> MultiSlider
Added object type: Entity <Entity> Lamp
Added object type: Entity <Entity> Button
Added object type: Entity <Entity> Photocell
Added object type: Entity <Entity> MoveObject
Added object type: Entity <Entity> Item,Puzzle
Added object type: Entity <Entity> Item,Coins
Added object type: Entity <Entity> Item,Note
Added object type: Entity <Entity> Item,Diary
Added object type: Entity <Entity> Item,Lantern
Added object type: Entity <Entity> Item,Health
Added object type: Entity <Entity> Item,Sanity
Added object type: Entity <Entity> Item,LampOil
Added object type: Entity <Entity> Item,Tinderbox
Added object type: Entity <Entity> Item,HandObject
Added object type: Entity <Entity> Chest
Added object type: Entity <Entity> OilBarrel
Added object type: Entity <Entity> EmotionStone
Added object type: Entity <Entity> NPC
Added object type: Entity <Entity> LevelDoor
Added object type: Entity <Entity> CritterBug
Added object type: Entity <Entity> CritterSpider
Added object type: Entity <Entity> Enemy_Grunt
Added object type: Entity <Entity> Enemy_WaterLurker
Added object type: Entity <Entity> PlayerHands
Added object type: Entity <Entity> HandObject
Added object type: Area <Area> Script
Added object type: Area <Area> PosNode
Added object type: Area <Area> Flashback
Added object type: Area <Area> Sign
Added object type: Area <Area> SlimeDamage
Added object type: Area <Area> Examine
Added object type: Area <Area> Insanity
Added object type: Area <Area> Ladder
Added object type: Area <Area> Liquid
Added object type: Area <Area> Sticky
Added object type: Area <Area> Rope
Added object type: Area <Area> PathNode
Added object type: Area <Area> PlayerStart
Added object type: Primitive <Plane>
Added object type: Decal <Decal>
Added object type: FogArea <FogArea>

I did the hpl2.rar and I got a new error log

Number of Processors: 2
Processor Type: Intel Pentium
Windows OS: Windows 2000
Version 6.0001
Build Number 7601
Service Pack 1

Current Memory Load: 46
Total Physical Memory: -434810880 bytes
Available Physical Memory: 2076086272 bytes
Total Virtual Memory: 2147352576 bytes
Available Virtual Memory: 1897103360 bytes
EAX=00000000 EBX=00000000 ECX=EC83743D EDX=00001CCF ESI=0C0AF210
EDI=00000000 EBP=00000000 ESP=0018FC18 EIP=7C34218F FLG=00210202
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
EAX=00000000 EBX=00000000 ECX=EC83743D EDX=00001CCF ESI=0C0AF210
EDI=00000000 EBP=00000000 ESP=0018FC18 EIP=7C34218F FLG=00210202
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
0023:0041B70C LevelEditor.exe
0023:7734E023 ntdll.dll, RtlFreeHeap()+0126 byte(s)


When will it end? =(
(This post was last modified: 07-15-2014, 01:15 AM by Inferno Otaku.)
07-15-2014, 12:55 AM
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Mudbill Offline
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#9
RE: Help with error

Did you move the editors back to the original location? Make sure that after installing them, do NOT move them or any of their files because that will most likely corrupt them and cause them to not work.

07-15-2014, 01:27 AM
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Inferno Otaku Offline
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#10
RE: Help with error

(07-15-2014, 01:27 AM)Mudbill Wrote: Did you move the editors back to the original location? Make sure that after installing them, do NOT move them or any of their files because that will most likely corrupt them and cause them to not work.
I moved them backed to amnesia the dark descent did I do something wrong?
07-15-2014, 02:05 AM
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